<little question about> Psychic Characters

How often do you have psychic/psionic characters in your campaigns?


I like that psionics throw something a little exotic into the mix...
Me too. Too often magic can become so very predictable and taken for granted by adventuring groups in a standard D&D setting. But when you bring in psionics, exactly because people are less extremely versed in the rules and the powers, you bring in a bit of mystery and the unknown. It sometimes becomes easier to create a character where the other players won't say, "Oh Bob's just describing his magic missiles all weird to try to make his sorcerer seem different." This is true for Lasair, my Telepath on Living ENWorld, for example.
 

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Two out of three PCs in our d20 Modern campaign are psychics (as per GR's Psychic Handbook). There are no psychic PCs in my Rebirth FR campaign, but the party has encountered several psychic NPCs.
 

Psionics are a part of every game world I have, wether or not the PC's bother with it. Just because they don't make use of every ability at their disposal doesn't mean that I as a DM am under the same pressure. I use psionics whenever it seems to fit -- gemstones, internal magic, monks, gith-races, etc.
 

Harmon said:
Is there anyone out there that has yet to run psychic characters, or allow them in campaigns they are running? If so- why?

In 3.0 we had both a psion and a psychic warrior, as well as opponents in different campaigns.
In 3.5 we got rid of psionics entirely, until they make decent rules (hopefully in 4th edition).
Tho, we might see a soulknife or possibly a psychic warrior eventually, as they are decent enough as is, without major changes.

Bye
Thanee
 

I won't use them imc as I don't have a good grasp on the psionic rules, though much of it seems similar to arcane/divine casters. I would let them in if I had more time to learn about them.

I've been in several campaigns where it seems that at least one of the PCs has psionics.

-AoA
 


Jdvn1 said:
No one plays in an all-psionic game? Sad.
Why? I've never played in an all-wizard game, or all-cleric game, either, and I don't see how psionics are different (other than having the "naturally psionic" contrived made-up races from the XPsiHB).
 

I've never banned them, even back in the days when they were broken. ;)

However, I think I've seen at most two psionic PCs (out of 10+) in a game at once, and a handful of psionic villains or monsters.

Most campaigns I've played/DMed had at least one.
 

Sammael said:
Why? I've never played in an all-wizard game, or all-cleric game, either, and I don't see how psionics are different (other than having the "naturally psionic" contrived made-up races from the XPsiHB).
Because psionic characters aren't necessariliy psions either. An all-Wizard game is different from an all-arcane game.

And I'd still be surprised if no one's played in an all-arcane game or all-divine game.
 

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