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Grymar said:
When I saw that I read the "+" as a "x". Two additional squares of movement seems to little to be worth granting combat advantage for an entire round, I'd think. I'm hoping it was a typo.

Have you ever tried to make it to an enemy around a corner or behind a pillar and come up 2 squares too short? I have at least once per 3 or 4 game sessions; it's worth it. :)
 

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Shroomy said:
By updated, I thought they meant updated classes from earlier editions. Though I'm sure that they will contain new options for the existing core classes.
If the The Rouse quote here is still accurate, I'd think you are correct. Perhaps reprinting classes from setting books as well.
 

$120 / Year on DDI
or
$140 / Year on 4 new DnD books (at $35 a book)

Choice is very simple for me, I'll take the books and map out my dungeons the old fashion way :cool:

Now if each book gave you a month long membership for free, then we can talk about it.
 

Henry said:
Have you ever tried to make it to an enemy around a corner or behind a pillar and come up 2 squares too short? I have at least once per 3 or 4 game sessions; it's worth it. :)
I agree as well. I've been in the 1-2 squares short category too many times to count.

I still want to know if BBEG's get Action Points and Healing Surges as well.... *waiting patiently*
 


Kahoots said:
Thanks, BA for the update!

No problems

I've updated my original post on page 2 with the whole text now (or as much as I can make out)

Apologies to all for the atrocious spelling - I thought speed was better than accuracy as we're all rabid for information.
 


mshea, if you are reading this and could ask... I REALLY would like to know...

Are they (WotC) defining what an encounter is? When it begins and when it ends?

Do they have seperate categories for encounters (such as battle encounter, social encounter, etc.)?

Because if you get 2 Action Points every 2 battles (which is a type of encounter), I take that to mean a social encounter isn't important enough to use or gain Action Points.
 

So Healing Surge is a /day ability. And rogues get Healing Surges: 6 + Constitution modifier Looks like clerics and warlords will have plenty of powers that inspire Healing Surges.
 

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