Lizard man rules (full specs plz)

simplyoni

First Post
Whats the ruling on a lizard man in 3.0 i need the full stats can some one place a link or cut and past the full thing i would love you long time if you would =) and need more help on my gnome paladin on riding dog thread plz help out =)
 

log in or register to remove this ad



Troglodyte owns lizardman in stats for Alter Self.

But hell, be a planetouched... can change into any 5HD or less outsider, THAT's sick. (mephit seems to be the choice of most) - or a Ravid... +15 natural armor???
 
Last edited:

Wippit Guud said:
But hell, be a planetouched... can change into any 5HD or less outsider, THAT's sick. (mephit seems to be the choice of most) - or a Ravid... +15 natural armor???

A Ravid's flight ability is (SU)- without it, it "falls and can perform only a single action (either a move action or an attack action) each round." And I don't think you could manage verbal or somatic components.

Still, +15 natural armor is nothing to sneeze at.

A Xill or a minor Xorn would be good outsider forms too.
 
Last edited:

Hey! Check out the Lycanthrope entries. The animal form of a wereboar, wererat and werewolf are all less than 5 HD, and are all of the humanoid type.

And the wereboar has +8 natural armor, 40 ft. speed, and a d8 gore attack. Nice!

:o Forgot they were templates. Thanks WG.
 
Last edited:

Cheiromancer said:
Hey! Check out the Lycanthrope entries. The animal form of a wereboar, wererat and werewolf are all less than 5 HD, and are all of the humanoid type.

And the wereboar has +8 natural armor, 40 ft. speed, and a d8 gore attack. Nice!

You should read the Alter Self thread

Alter Self doesn't include templates. The lycanthropes you see under the template entry in the MM are just examples.
 

Recent & Upcoming Releases

Remove ads

Top