Logos's The Destroyers **Recruiting**

If it's not too late, I wouldn't mind putting in a pitch for a cleric -- I have an idea for an unalligned Orc Cleric, trying to put a kinder, gentler face on the worship of Gruumsh, happily offering healing and ritual services for anyone who will say "Thank you, Gruumsh".

I can start to put him together tonight.
 

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oops -- just saw "phb only"; I still think it would be a great character, if you'd go for it (there's already a dragonborn in the party); I suppose a Tiefling Warlord would be the alternate pitch, but I'd need to think about a hook.
 

So far:

Dragonborn Paladin - Drowned Hero
Eladrin Rogue - OnlytheStrong
Human Fighter - ShaggySpellsword
Human Wizard - arcanaman
cleric or warlord - Kobold Stew

Lookhs all roles are covered, defender doubly so.


I would like to play a second striker then. As the rogue seems to be favor melee, a ranged striker sounds good.

Does PHB only also forbids new powers from the insider? This month will be some new stuff for star pact warlocks.


What would be better fit thematically to your game?

A dwarf warlock (infernal), who is the last of his clan and made a forbidden pact to bring vengeance to the ones that oblirated his clan.

or:
Tiefling Warlock (star)
Malek is a hire of an infernal bloodline with many infernal warlocks in it. He abhors this self-induced slavery and searched for other means of powers. Finally he succeeded in 'optaining' an obscure text about astronomy and astrology from the Apprentices of the Stars, that shows the method how to make a pact with the creatures that live in the void between the stars. He gladly made the pact, requiering some strange oaths, but not the kind of servitude most infernal pacts require.
One of his oaths brings him in just the company of the other members of the soon to be formed adventuring group.
 

Hey,

All those character concepts sound great except for a few things:

First I don't mind evil deities but the level of support isn't the same for them and your going to be keeping the same shiny cleric as the rest of the clerics (which i don't think is a bad fit for grummush really i saw him more as a racial god rather than a evil god, the fact that he's shiny wouldn't bother me but i dun know about you)

Secondly, No stuff from D&DI , I can't access it most of the time (my free accounts all routinely stop working after a day, its annoying) So yes please keep it to the phb.

As far as thematics, either of the characters WalkingDad presents are fine really.

Thanks for playing, the starting thread should be going up today unless something happens, so roll out your characters here when you get a chance.

Cheers

Logos
 

cool -- thanks; I'm certainly not planning on the evil thing; just one entrepreneurial cleric trying to expand the worship of (as you say) what he sees as fundamentally a racial god.

I'll start putting him in.

:)

KS
 



Terminus, Dwarf Warlock - work in progress

[sblock]Str: 13 +1
Con: 20 +5
Dex: 12 +1
Int: 15 +2
Wis: 14 +2
Cha: 10 +0

AC: ?
Fort: 19
Reflex: 17
Will: 17

HP: 52+20= 72
Bloodied: 36
Healing Surges: 11
Healing per surge: 18


Feat:
1 Chainmail Prof
2 Improved Dark One's Blessing
4 Arcane Initiate
6 Shield Proficieny (light)
8 Scale Prof

Skills:
Passive Insight 1
Passive Perception 1

Acrobatics
Arcana*
Athletics +
Intimidate* +
Insight* +
Perception +
Stealth +
Streetwise* +
Thievery*

Languages: Common, Dwarf

Powers:

At Will:
Hellish Rebuke
Dire Radiance (+5 vs fort; 1d6+5 takes damage if approach)

Encounter:
7 - Howl of Doom
3 - Fiery Bolt
1 - Diabolic Grasp

Daily:
9 - Summons of Khirad
5 - Hunger of Hadar
1 - Armor of Agathys

Utility
6 - Shroud of Black Steel
2 - Ethereal Stride

Equipment:
Leather armor, 3 daggers, wand, backpack, bedroll, flint and steel, belt pouch, 2 sunrods, 10 days' trail rations, 50 ft. of hempen rope, waterskin

10 - Handy Haversack
9 - Cloak of Survival +2
8 - Rod of Corruption +2

3400
Chain +2 (1800)
2x Healing Potion (100)
Shield of Protection (680)

[/sblock]
 
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the two look good but for one thing each

kobold stew, you may not have seen but i thought you were playing a human worshiping grummush, my bad but i am keeping to the phb rule for everyone, which means the orcish part has to go

walking dad, you need magic items, and your passive skills dont look right (10 + the active skill, just like taking 10) at some point but otherwise looks good

Logos
 
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