Lolth!


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So... maybe I'm just not reading it well, but is there anything that would keep Lolth from just being stunned or dominated (end of somebody's next turn) the whole fight?
 

Well...

As a solo she gets +5 to all saves;
She can dominate a creature that hits her as an immediate interupt (which can make sustaining challenging); and
She gets a save as soon as she is affected by a "save ends" effect.

But that's it.
 

A group of 11th level PCs go on a quest, open a portal to Lolth's realm, and march through with 50,000 archers. Nat 20s add up.
If my PCs somehow managed to pull off assembling such an army and opening a portal, I might actually let them give it a shot... but rest assured, it would go very badly for most of those soldiers.
 

Well...

As a solo she gets +5 to all saves;
She can dominate a creature that hits her as an immediate interupt (which can make sustaining challenging); and
She gets a save as soon as she is affected by a "save ends" effect.

But that's it.

Immediate Reaction, actually. So, can't do it if she's dazed or stunned.

And she's _great_ at avoiding save ends effects, but has nothing against end of next turn effects. So, if the group has a couple rounds worth of dazed or stunned until end of next turn amongst their 20 dailies and 20 encounter powers (or at-wills, with the right - hopefully fixed soon - feat), she's doomed.
 


The only important function of the descriptors and subtypes is that they make it easier to find monsters using the Compendium.

Since I use the Compendium all the time, I'd like it if WotC was consistent in its use of descriptors and subtypes.
 



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