Long Jump questions

Ganders

Explorer
A wizard (whose Strength is 12) is walking along the road one day on the way to a nearby town and gets bored. So she decides to see how far she can jump. There are no pits or obstacles, no combat or other urgency, just a normal, flat, straight road. She doesn't have the Jump spell, so she just jumps the normal way.

First she stands still and jumps forward. She manages to move forward 6 feet.

Then she takes a running start and manages to jump 12 feet forward.

Ok, fine, simple enough. It's all right there on page 182 of the PHB. But then she gets the clever idea to jump while levitating. So she casts Levitate on herself, then adjusts her height to low enough that her feet can touch the ground. She pushes off with her feet to do a standing long jump, while still concentrating on the Levitate spell.

Question 1: How far does she move forward this time, and when she comes to a stop how high is she -- is she still low enough for her feet to touch the ground?

When that's done, she lowers herself to just the right height again, and pushes herself forward with a running motion for ten feet followed by her best leap for distance, while still concentrating on the spell.

Question 2: How far does she move forward this time, and when she comes to a stop how high is she -- is she still low enough for her feet to touch the ground?

Now she gets the clever idea of using a ten foot pole to help her leap further. She does a running leap again, while still concentrating on levitating, but also pushes off with the pole (kinda like a pole vaulter but she's still hoping for distance, not height).

Question 3: How far does she move forward this time, and when she comes to a stop how high is she -- is she still low enough for her feet to touch the ground?
 

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Shiroiken

Legend
If you are levitating, you cannot jump at all. You can only move by pushing off of, or crawling along (climbing) a surface. I would allow a movement of a push off as if running long jump, but you would remain at the exact same height. Other DMs might rule otherwise, as this is a very strange and situational question.
 


Teulisch

First Post
on jumping, the rules are clear that you cannot jump longer than your movement. if the human has a 30' move, he could (with either a spell or a high strength) move 10' and jump 20', or with the athlete feat move 5' and jump 25'. if he used a dash, he can move 60', and that means a wizard casting jump and wearing a belt of giant strength could run 10' and jump 50' with a 17+ strength.

levitate says targeting yourself you can move up and down as part of your move... so you could jump your move, and would have to land briefly to do it again. so you would be able to leap either 30', or 60'. as always, your move is the greatest limit to your ability to jump.
 


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