Looking for a module with a siege of a castle...

Lannister

First Post
Hello....

I am looking for a module where the main plot happens in a besieged castle or revolves around a siege....

Any ideas??


Thanks in advance,
L.
 

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One of the new 'red hand' mods in Dungeon mag has the town under siege, but I think it was just for a few encounters. This could be adapted to fit a castle. I bet the 3.5 edition of the Red Hand stuff has this as well. I also seem to remember a 10+ year old dungeon mod involving a underground siege.

A good idea could involve a castle siege and the party needs to get in or out, around the siege to deliver a message, rescue someone, kill someone to stop the siege. Something like in the Michael Criten book/movie Timeline.
 

There's an old Dungeon Magazine adventure named "The Siege of Kratys Freehold" that featured a humanoid army besieging a small fortified town. I really like that it gives detailed information regarding how party actions modify the defenses of the town. I don't have my magazines with me right now, but I believe it was in one of the lower numbered issues (maybe around #30?).
 


What I had in Mind is a module where the besieged defenders are threatened by an enemy within (a werewolf or similar) like in the crappy movie beowulf (with C Lambert), anyone has any recommendations ??
..
 

Lannister, I have a page or so of notes for my home campaign about EXACTLY this scenario: A werewolf inside a city during a siege. Great minds. ;) However, that would be a level 8 adventure and the PCs are level 3 now.

While I don't know any modules to recommend I'm happy to swap ideas. What system is this for and what level are the PCs?
 

Of course we can swap ideas...... My chars are level 11-13.... ....My notes are in german.... before I can send them i`ll need to translate them....
 
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Which edition of D&D are your playing? If it's 4th edition, I have a homebrew level 12 solo werewolf I could post.

My basic storyline is this: Werewolf needed as ally to fight off siege. Son of the Duke was cursed to become a werewolf when he was born because Duke & wife relied on hag's potion to bear a son. Duke's son was taught to fear the full moon, and since his first transformation his parents would drug him and lock him in a padded cell below the castle to prevent him from hurting anyone. He doesn't remember what happens and doens't realize he's a werewolf; in fact he hates "The Beast" for killing his best friend and terrorizing his homeland. So at various points during adventure PCs will fight against / with the werewolf, and against / with the Duke's son...if I can keep him alive long enough.
 

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