Yeoman
First Post
I'm working on an intelligent construct character for my world and I was wondering what it's CR should be. Any and all help would be appreciated.
Thanks!
Iron Sentinel
Medium Construct
Hit Dice: 4d10 (22 hp)
Initiative: +0 (Dex)
Speed: 30 ft. (can’t run)
AC: 21 (+6 Natural, +5 Breastplate)
Attacks: Ierlan Heavy Spear +5 melee, or Luna Rifle +3 ranged
Damage: Ierlan Heavy Spear 1d10+3, or Luna Rifle 1d8
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: N/A
Special Qualities: Construct, Damage Reduction 5/+1, Rust Vulnerability, Vulnerable to Mind Influencing Effects
Saves: Fort +1, Ref +1, Will +1
Abilities: Str 15, Dex 11, Con -, Int 13, Wis 10, Cha 8
Climate/Terrain: Ierlan Ruins
Organization: Solitary, Patrol (2-4), Squad (5-9)
Challenge Rating: 3-4?
Treasure: Ammunition (20 .35 Caliber Bullets), Luna Rifle, Ierlan Heavy Spear, Breastplate
Alignment: Always Lawful Neutral
Advancement: By Class
Abilities
Iron Sentinels do not need to breathe.
Construct: Immune to poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death
from massive damage.
Mind Influencing Vulnerability (Ex): As sentient creatures, Iron Sentinels are vulnerable to mind influencing effects.
Rust Vulnerability (Ex): An Iron Sentinel is affected normally by rust attacks, such as that of a rust monster or a rusting grasp spell.
Favored Class: Fighter.
Thanks!
Iron Sentinel
Medium Construct
Hit Dice: 4d10 (22 hp)
Initiative: +0 (Dex)
Speed: 30 ft. (can’t run)
AC: 21 (+6 Natural, +5 Breastplate)
Attacks: Ierlan Heavy Spear +5 melee, or Luna Rifle +3 ranged
Damage: Ierlan Heavy Spear 1d10+3, or Luna Rifle 1d8
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: N/A
Special Qualities: Construct, Damage Reduction 5/+1, Rust Vulnerability, Vulnerable to Mind Influencing Effects
Saves: Fort +1, Ref +1, Will +1
Abilities: Str 15, Dex 11, Con -, Int 13, Wis 10, Cha 8
Climate/Terrain: Ierlan Ruins
Organization: Solitary, Patrol (2-4), Squad (5-9)
Challenge Rating: 3-4?
Treasure: Ammunition (20 .35 Caliber Bullets), Luna Rifle, Ierlan Heavy Spear, Breastplate
Alignment: Always Lawful Neutral
Advancement: By Class
Abilities
Iron Sentinels do not need to breathe.
Construct: Immune to poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death
from massive damage.
Mind Influencing Vulnerability (Ex): As sentient creatures, Iron Sentinels are vulnerable to mind influencing effects.
Rust Vulnerability (Ex): An Iron Sentinel is affected normally by rust attacks, such as that of a rust monster or a rusting grasp spell.
Favored Class: Fighter.
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