Crazy Hedgehog
First Post
Hi I was wondering if some more experienced D&Ders could help explain the construction rules for constructs. I'm not a keen magic item creator, and I'm having trouble seeing how rules in the Monster Manual reconcile with the rules in the Dungeon Master's Guide. I tried to reverse-engineer the golems in the MM to see how the process worked, but that just made me more confused, especially in terms of figuring out the market price. I was just wanting to know, because I've been converting a 2E Dungeon module for play and had borrowed some constructs (living statues) from Scott Greene's Creature Conversion site, but there were no construction costs worked out. I was wanting to know so I could make them more a part of my real campaign, and to work on some construct ideas myself.