Looking for Help with Equipment - Mobile Skirmisher.

Laughinggranny

First Post
I'm playing a medium skilled Striker Currently level 4, and trying to plan some Magic (or non magic must have items) in his future. I don't have the entire build in-front of me so i put the relevant feats/ability through lvl 6. Other feats include (Swift Ambusher, Improved Skirmish, Stunning Strike, Combat expertise, I2WF).

Thought is i Charge (full attack,) Swift action move and hide in plain sight).

Magic Items I'm looking for are Cheap to max of 10-12k (future). unless you know of something that would be ultimate for this build.

I've found
Rogues vest (adds 2d6 damage for this build)
+ skill items (Rogues friend)
Gloves of Storing
Weapon of Subtlety or deadly precision.

Dark Creature Strongheart Hafling.
Stats Max int/dex.
Rogue 1 (Darkstalker, TWF, Weapon Finesse (flaw) (drow varient + Poison use . - trap-finding))
Scout 1
Swordsage 1 (shadow Blade)
Spirit Totem Lion Barbarion 1
Cloistered Cleric (Travel, Trickery devotions)
Scout 2 (Craven)
Scout 3
Rogue 2
Fighter 1 (Drow Varient + 2 int and dx to damage if target is flatfooted - . . heavy armor)
Rogue 3
Scout 4
Swordsage 2
Rogue till end of 20.

Thanks for the help
 

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Anklets of Translocation.

Sparring Dummy of the Master

OMG i may just have to pick up a lvl of incardine monk just to use that. 10'step is pure own-age. if only it worked for non monks.

Thanks for that.

The anklets are a great suggestion too. good basis for further enchantment later too.
 


And i wasn't thinking. i should be able to UMD myself through Training on the dummy. I've never used the anklet but i love the ability. perfect for a small race.
 


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