Rystil Arden
First Post
If you think Al has high stats, you should see some of the others (though he does have a fairly respectable number of points spent on stats (Lust, for instance, has 14 20 20 16 16 20). Al has 8 Wisdom and a total of -1 Sense Motive, which seems about right. In fact, to give an example of a Complication that gains Hero Points, Al has the Complication 'Naive'. I know that in-game, even if you fail a Sense Motive check, nothing stops someone from acting suspicious, so Al has the Naive complication--since he always thinks the best of people and wants to believe them (demonstrated many a time in the show, for instance with Psiren). This means that by being naive, Al can earn extra hero points!
[SBLOCK]Remember, I've not seen the movie. In the game, though he's forgotten his time with Ed, this Al does remember his time at the gate, and so he has 'Slap' Alchemy like Ed did. He can complete the circle by clapping his hands together, though he does have a metal bracer that assists here and can be transmuted into a metal weapon like Ed's bladehand from the show, etc.
Here's the skinny on the powers:
All Alchemists in the game have the 'Alchemy' power. It's the typical transmutation circle business, and it takes a full round, like summoning a monster, and can be interrupted. Alternately (this is listed under Alternate: Complex Transmutation Circle), he can draw a slighty more complex array and larger array and take more time to perform a bigger transmutation. Also, the Alchemical Ritualist feat lets him research and build those huge complex arrays (like the Sealing the Homunculus array), taking a very long time but performing unique effects.
Now, onto Al's special stuff: 'Slap' Alchemy: Metal and Stone lets him do metal and stone-based transmutations very quickly (only a Move action!). He also has a few other alternates listed for special attacks using Alchemy. Attack I lets him attack all enemies in an array as a standard action (this could be a big crushing fist, a stone explosion, etc). Attack II is a single-target attack that shoots out a lot of little things, like the time Izumi shot out all those stone shards at Armstrong. Stone Blockade is a standard action that lets him block enemy melee attacks against himself or ranged attacks against any nearby ally for the next round by putting up walls of stone.
Strike 8 is very simple--this is his attack. When Ed charges forward with his sword-arm, or wields a transmuted spear, this is what you use to represent any of those things. And Al is one of the few characters who is skilled at fighting with just about anything he can get his hands on.
Soul-Link--Metal Armour is that thing we talked about before.
[/SBLOCK]
[SBLOCK]Remember, I've not seen the movie. In the game, though he's forgotten his time with Ed, this Al does remember his time at the gate, and so he has 'Slap' Alchemy like Ed did. He can complete the circle by clapping his hands together, though he does have a metal bracer that assists here and can be transmuted into a metal weapon like Ed's bladehand from the show, etc.
Here's the skinny on the powers:
All Alchemists in the game have the 'Alchemy' power. It's the typical transmutation circle business, and it takes a full round, like summoning a monster, and can be interrupted. Alternately (this is listed under Alternate: Complex Transmutation Circle), he can draw a slighty more complex array and larger array and take more time to perform a bigger transmutation. Also, the Alchemical Ritualist feat lets him research and build those huge complex arrays (like the Sealing the Homunculus array), taking a very long time but performing unique effects.
Now, onto Al's special stuff: 'Slap' Alchemy: Metal and Stone lets him do metal and stone-based transmutations very quickly (only a Move action!). He also has a few other alternates listed for special attacks using Alchemy. Attack I lets him attack all enemies in an array as a standard action (this could be a big crushing fist, a stone explosion, etc). Attack II is a single-target attack that shoots out a lot of little things, like the time Izumi shot out all those stone shards at Armstrong. Stone Blockade is a standard action that lets him block enemy melee attacks against himself or ranged attacks against any nearby ally for the next round by putting up walls of stone.
Strike 8 is very simple--this is his attack. When Ed charges forward with his sword-arm, or wields a transmuted spear, this is what you use to represent any of those things. And Al is one of the few characters who is skilled at fighting with just about anything he can get his hands on.
Soul-Link--Metal Armour is that thing we talked about before.
[/SBLOCK]