Shadowlord said:Despite of D&D's popularity, it isn't the best RPG. D&D has become, or always has been, a game with lots of combat that often takes place in dungeons.
For me, RPG is more than that, much more. Thus I'm looking for an old-school RPG that emphasizes roleplay and is story centered instead of filled with numbers & stats and combat oriented.
Combat is fine, but it's only a small part of an RPG to me, and rules should be short, easy and flexible. The "holy rule balance" shouldn't restrict good stories and unforgettable game moments. As long as it's believable.
I'm not looking for a drama game without any dice rolls, but I need something else than "level based free attack bonuses & HP" etc. The world where the (epic) stories take place should be more important than micro-rules for accomplishing things.
IMPORTANT: I'm not interested in any manga/anime, oriental, gothic or sci-fi RPGs; I want a classic medieval fantasy RPG. Can you help me find it?
It should preferably come in only one or two corebooks, with moderate support, not the zillion of books as in D&D or GURPS.
Yes, I can, but not until August. It sounds like you are looking for HARP (High Adventure Role Playing) by Iron Crown Enterprises. You can read more about it here: HARP Overview
It is fun, it is flexible, and easy to play. While it has provisions for combat, the XP system is setup so that it is goal based (combat might be a goal, but getting information out of an informant may be a more important goal). You can set difficulty ratings on the goals as well, and those that are more difficult give more xp. Resolution of skills is easy and uses a single small chart, that is extremely flexible....
Check out the link... You won't regret it...