• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(looking for players)>(d20 modern) coreline: Firewalls.

Honestly, marco, I believe that your 'crazy crossovers' are what's causing the campaign to have no focus. The only central theme I can see is 'utter chaos'. This is fine... but you need a story in there somewhere to keep the players focused. I think a sandbox-style game is not well-suited for a wide-open 'anything goes' game... since anything goes, there's nothing (or very little) to tie the players together.
 

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Well, it's true.... so I'm gonna try and focus more on the plot now.

As for 'utter chaos' sandbox-style gaming... maybe a campaign that happens during the apocalypse that triggers this whole thing would be better for that.
 

Not sure what to say about the cross-overs, since the whole setting is new and different to me. Kinda like playing D&D for the first time. Trying figure out the intrigues is pretty hard when you are not familiar with the setting. Making my character was the easy part since I used D&D source material with some d20 Modern thrown in.

I am not complaining though! I like the character I made and look forward to using him.

Until we get a better handle on things, perhaps we need some more spoon feeding in general. At least for now I am happy with things being a bit linear and guided until we are more experienced in the setting itself.
 

@perrin: I'm not sure what you're not getting about the setting.

a) take Modern day, as in today
a1) now imagine a sudden and violent population boom (I think over a 24-36 hr period) where you...
b) add in D&D races and monsters
c) now add in any character from any media (comic book, video game, anime, cartoon, TV show, whatever)
d) and then ask "what happens next?"
 

Yeah I get all that, it's the conspiracies stuff. I guess being pretty chaotic is the point. From where I am sitting it's enough new and different, that if he threw in a cross-over, I might not even notice. :p
 


ooc: The weenie said he set up the meet for "in an hour", and it took us 45 min to revive him. Can we assume that we were "en route", as we certainly didn't have the time to set up "a few hours ahead of time"? That, or the DM pulls a "DM" and says "Nope, you blew it, too bad". :)
Yeah I was hoping Marco forgot about that. :p

But anyway, is Seth helping out and getting into the limo? Or is your OOC post your way of saying you are ready to proceed? ;)
 



Marco;
Hmmm, "very" far is a little vague. I figure that means about 15-20 feet based on the picture of the warehouse from the outside. From the catwalk, what's the lighting like, is Caelin already lost in darkness positioned above the lighting? Any easy way down from there?

Do you run combats on a tactical grid or are we going to just play loose with it?

Also there was some unanswered questions Vic asked our prisoner. Speaking of Vic, last he posted he was still driving around in the limo, so where is he at this time with the prisoner? Are they meeting outside or inside?

I was going to post IC, but then realized I have some things missing from my situational awareness of the scenery.
 

Into the Woods

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