der_kluge
Adventurer
My current group is on our second DM, and some day, when this campaign finishes, I'm hoping to take over the reigns. So, with that in mind, I'm planning now, for something that may not happen for another year. But, I figure the more I plan, the better my campaign will be.
In a nutshell, I'm going to start the party off at about 11th level. The premise will be a land of exploration, and the first game will consist of them boarding a ship, in the service of a famous explorer to scout out new lands, and bring back untold riches. The ship will set sail in the fall, and sail through the hard winter, landing on a strange, forgotten continent in the springtime. The party, chosen by the explorer as his personal advisors, diplomats, and bodyguards, board a landing craft to go ashore while the ship remains anchored in coral-infested water. The explorer goes with them to investigate the shore. Shortly after the PCs go ashore, two dragons come out from nowhere and attack the unprepared boat in the water, feasting on the laborers and sailors aboard the vessel, while the PCs are all but powerless to stop them. Finally, the ship breaks in half and sinks, leaving the party and the explorer stranded on the shore.
From there, the PCs have little choice but to set forth and explore, going from one harrowing adventure to the next.
What I'm looking for, are some module recommendations. Obviously, campaigns set in the middle of the city won't work here. Publishers may feel free to plug any module that they think would work. I will even consider those that are for levels far lower than 11th.
In a nutshell, I'm going to start the party off at about 11th level. The premise will be a land of exploration, and the first game will consist of them boarding a ship, in the service of a famous explorer to scout out new lands, and bring back untold riches. The ship will set sail in the fall, and sail through the hard winter, landing on a strange, forgotten continent in the springtime. The party, chosen by the explorer as his personal advisors, diplomats, and bodyguards, board a landing craft to go ashore while the ship remains anchored in coral-infested water. The explorer goes with them to investigate the shore. Shortly after the PCs go ashore, two dragons come out from nowhere and attack the unprepared boat in the water, feasting on the laborers and sailors aboard the vessel, while the PCs are all but powerless to stop them. Finally, the ship breaks in half and sinks, leaving the party and the explorer stranded on the shore.
From there, the PCs have little choice but to set forth and explore, going from one harrowing adventure to the next.
What I'm looking for, are some module recommendations. Obviously, campaigns set in the middle of the city won't work here. Publishers may feel free to plug any module that they think would work. I will even consider those that are for levels far lower than 11th.