frankthedm said:Telling them how much was left behind was a mistake.
I agree. That was your only mistake.
frankthedm said:Telling them how much was left behind was a mistake.
Use of S.O.P. is not intended to relieve the players of all responsibility regarding these thing. It is intended to eliminate the annoyances of a "gotcha" mentality that creates meta-game tension between players and DM. It eliminates the TEDIUM of going over the same recitations over and over. Some aspects of looting such as who gets what still need to be taken care of by players. One of the agreements of following SOP (that can indeed backfire on groups that use it) is that it WILL be followed unless specified otherwise. Players who are afraid of traps on loot MUST make specific statements to that effect. Failure of the players to specify who is searching where and who will temporarily hold onto what loot means that they MAY NOT object when the DM makes those determinations randomly.Sigg said:When do you give them the list? Have you ever waited to give them the list until after hours had gone by in-game? If you hadn't given them the list yet, and two rooms later one of the PCs was devoured by a monster with all possessions lost, how would you decide what part of that list the PC was carrying? Do your players automatically know they are missing something when you "innocuously" ask them questions about a procedure that is normally glossed over as "SOP", thereby ruining any feeling of surprise the players can enjoy by their characters being surprised?
There are just as many reasons they might remember to do just that LONG before the players at the table do (especially since time at the table is highly malleable - in the course of mere moments of real time, hours, days and even weeks can pass.)There are many reasons they might forget to rifle through a bunch of bloody corpses, pick one.
And the counter-point is that it is not absolutely wrong for the OP to have simply reminded the players that they seemed to have forgotten to loot, and ask if it was intentional.The point is it's absolutely not wrong for the OP to not retcon the looting that the players forgot to perform just because it's not what you would do.
Well the DM wasn't necessarily being unnecessarily oppositional, but it doesn't seem as if there's any room being left for judgement there either. If the players state that they loot then they get loot, but if the players forget there is no recourse to other reasoning such as the characters being more alert than the players to performing that simple, repetitive task.The DM wasn't deliberately withholding the loot from the characters. In their game (and many other people's as well) looting is not assumed to be routine, so it needs to be played out.
Hence the extremely simple expedient of leaving standing instructions with the DM, such as "Unless we state otherwise or are in a time limited situation, we loot the bodies of all of our opponents".Man in the Funny Hat said:If the players state that they loot then they get loot, but if the players forget there is no recourse to other reasoning such as the characters being more alert than the players to performing that simple, repetitive task.
Man in the Funny Hat said:Use of S.O.P. is not intended to relieve the players of all responsibility regarding these thing. It is intended to eliminate the annoyances of a "gotcha" mentality that creates meta-game tension between players and DM. It eliminates the TEDIUM of going over the same recitations over and over. Some aspects of looting such as who gets what still need to be taken care of by players. One of the agreements of following SOP (that can indeed backfire on groups that use it) is that it WILL be followed unless specified otherwise. Players who are afraid of traps on loot MUST make specific statements to that effect. Failure of the players to specify who is searching where and who will temporarily hold onto what loot means that they MAY NOT object when the DM makes those determinations randomly.
I've had plenty of players establish that their characters will - as SOP - NOT participate in searching and looting because they do fear traps. I've had plenty of players establish that as SOP their characters will not be carrying unidentified loot not only because they don't want their characters burdened with cursed items but because their characters just can't carry much weight.
There are just as many reasons they might remember to do just that LONG before the players at the table do (especially since time at the table is highly malleable - in the course of mere moments of real time, hours, days and even weeks can pass.)
And the counter-point is that it is not absolutely wrong for the OP to have simply reminded the players that they seemed to have forgotten to loot, and ask if it was intentional.
Well the DM wasn't necessarily being unnecessarily oppositional, but it doesn't seem as if there's any room being left for judgement there either. If the players state that they loot then they get loot, but if the players forget there is no recourse to other reasoning such as the characters being more alert than the players to performing that simple, repetitive task.