So are we ‘screwed’ and not in the good way? Is having less daily’s a bad thing. I know a lot of you have read this mod before, so with minimal spoilers, maybe should we head to the waterfall the kobolds instead? Is that an easier way to run?
Either way is tough, the adventure isn't exactly easy, so be prepared to cut and run if you have to. You can always return to the Winterhaven to recover your daily powers and healing surges if you have to.
Generally using your daily powers isn't as bad as blowing all your best spells was in earlier editions. You still have encounters and at-will powers. not using daily tends to mean the fights will be a little longer and a little harder.
Now to me it makes sense to save your daily powers for the fights you really need them. Using them early means you probably won't use as many healing surges, but you have more of those anyway and can only use a limited number in a single fight so they aren't as valuable a resource. But it also depends on what sort of daily powers you have.
Shield of Faith (Cleric Utility 2 - Daily) which gives +2 AC for the encounter to all allies in a burst, is worth using very early in an encounter since then you get the best use of it. It's also worth using if you meet a large number of foes. Not so good against a smaller group of monsters. A larger group means their will be more attacks it is going to work against, also smaller groups tend to be higher level and thus the +2 doesn't make as much difference to if they hit or not. So this might not be worth saving to a big boss fight, it might actually be better if you meet a larger group of minions and lower level soldiers.
Comeback Strike (Fighter Daily 1) Isn't really worth using unless the Leader's already run out of healing surge granting powers or you are really bad shape. Just using it for the 2[w] damage is a complete waste.
Brute Strike (fighter Daily 1) Isn't really worth using against what might turn out to be a minion or would die from your normal damage anyway, or from a second attack using an action point. But if you do go into a fight without it, it's really only worth another attack when you think about it. So you might end up a round behind on damage dealt out and recieved at most.
Some are daily powers are situational and are usually worth using the first time that situation comes up, unless you can be sure that situation will appear every fight.
Most damage dealing daily powers are a bit like Brute Strike in that they are about equal to an action points worth of damage.
You probably won't lose a fight
just because you don't have your daily powers, you just need to be a little more careful because you are going into a fight without 100% of your resources.
Edit: After looking at your blog. Using Frost Backlash against a shifty Kobold probably wasn't a bad idea since they make thing difficult by moving about, but Foresnare would do just as good and you can use that in the next fight as well. I would tend not to use both an Action Point and a Daily in the same fight, unless it's the 3rd or 4th of the day.
By you all using all your daily powers you probably made the fight much shorter and thus saved a bunch of healing surges, but then you can generally only use 3 a combat and you've seen how easy it is too heal up after a fight. Hence Action Points and Daily powers are generally worth saving until your neck is on the line, not early when you have lots of healing still available.
Lucan summoning his Angel of Fire doesn't seem that great an idea, since with kobolds being shifty he won't get that Opportunity Attack very often and it's burst doesn't do that much damage and will also hit allies.