One of the changes from the last public playtest packet is that you can lose concentration if you're damaged. There's a Constitution saving throw to be made with a DC or 10 or half the damage taken, whichever is higher.
I hadn't noticed that before. (Just when I was writing a guide about spell-casting worked)
It makes buff spells and hold spells quite a lot more fragile, IMO.
Cheers!
I hadn't noticed that before. (Just when I was writing a guide about spell-casting worked)
It makes buff spells and hold spells quite a lot more fragile, IMO.
Cheers!