I got it and I really like it.
1st - It is easily insertable into an existing campaign. A Large City called Endhome (pop 35,000) is given a detailed treatment and three very solid adventures take place in the city itself. I am not using the Endhome directly, but I am lifting the adventures and some of the locations for my new campaign.
2nd - The wilderness area around Endhome is detailed. Lots of great side trek adventures and lairs here. Allows the PCs to really explore and find their own adventures - nothing forced.
3rd - The last half of this sizeable tome is taken up with a mega dungeon "The Lost City of Barakus" - This area can be explored piecemeal and the PCs are likely to slowly discover how massive this dungeon is only after repeated forays.
This book gives you a whole lot of adventure!
+++++++++++++++++++++++++++++++++++++++++++
A few nitpicks:
The maps are useable, but mediocre. The pull out map of the City of Endhome is particularly disappointing.
Some will be disappointed by the large font used - it makes it easier to read, but they could have packed more in here.
No web support yet. Once the hallmark of Necromancer, they have fallen behind on a lot of their releases.
They suggest a half experience rule. Not for me - I like fast level progression and so I will have to ramp up some of the later encounters. However, it is in line with their 1st edition feel - so this is a matter of taste not a real criticism.
Check the binding carefully, some have had problems - mine is holding up fine.
++++++++++++++++++++++++++++++++++++++++++++++
This is Necromancer's best release to date. Very useful on a lot of levels and if you are starting a low level campaign I think this will be an excellent purchase for you.