Wrath of the Swarm said:
D&D society was obviously not created with consideration of magic. Star Trek society has no problems with transporters. You should call the princple "The D&D Problem".
I love
Star Trek. I think
Enterprise is the best Trek since the original, and it is the
only program I make sure I'm watching the night it airs.
Since you're up on the transporters, maybe you can explain something to me, though.
There was a TNG episode where Picard, Guinan, and Ro all end up as kids. Except, they were kids with all of their adult memories and knowledge. Then, engineering figured out what got mixed up and restore it, returning them to their adult forms without harm.
Now, my understanding is that transporter technology by this time is relatively cheap and reliable. In fact, society has improved to the point where humans do not need to use money; everyone has a minimum standard of living that's comfortable enough for Picard to consider switching his career to archaeologist even though he's fairly old.
Then, in
Insurrection, the Federation considers the benefits of using a planet's unique radiation to reverse aging...even if it means violating the Prime Directive to do so.
I thought transporter technology had eliminated this problem? I mean, if you know what changed to accidentally make Picard into a kid, why can't you do the same thing on purpose? The transporter should become a perpetual Fountain of Youth!
I only ask because, as you say,
Star Trek has no problem with transporters. This is just one of the little problems that's bothered me about
Insurrection, and if you cleared it up for me I might be able to enjoy the movie more.

Maybe the answer's obvious, and I'm just missing it!
Raven