What kind of powers would low-powered superheroes, or action heroes, have? Nothing flashy I suppose. Say, a hero more like Bruce Willis in Unbreakable, than Superman.
The d20 modern talents have some things that could apply. Energy resistance, melee smash, damage reduction.
Godlike is kind of an example, but it has some flashy ones. You can read their d20 version of the game on their site.
Basically, I'm thinking have them as talents for a modern game, probably using Grim Tales rules.
Super-Stat: Gain +2 to a stat.
Super-Skill: Gain a +5 bonus to one skill.
What else?
Some from the godlike list of powers:
Hyperstat
Hyperskill
Aces (a general bonus to anything): Maybe a +1 luck bonus that applies to any check?
Fade: basically camoflage, could just be a bonus to Hide with a different description.
Heavy Armor: basically DR, so it already exists as a talent in modern.
Ghost: I like this one. Extra-sensory perception, your senses leave your body and can travel around. Kind-of astral projection/scrying. Could be neat.
Jinx: The opposite of Aces, you can penalize other people.
Time Fugue: you pause an object or person. Probably would be a power check of some kind, with a DC based on target size, that would let you pause it in place for a round, time enough to get out of the way.
What kind of low-powered superpowers can anyone think of? I'll probably pillage MnM for ideas, too.
The d20 modern talents have some things that could apply. Energy resistance, melee smash, damage reduction.
Godlike is kind of an example, but it has some flashy ones. You can read their d20 version of the game on their site.
Basically, I'm thinking have them as talents for a modern game, probably using Grim Tales rules.
Super-Stat: Gain +2 to a stat.
Super-Skill: Gain a +5 bonus to one skill.
What else?
Some from the godlike list of powers:
Hyperstat
Hyperskill
Aces (a general bonus to anything): Maybe a +1 luck bonus that applies to any check?
Fade: basically camoflage, could just be a bonus to Hide with a different description.
Heavy Armor: basically DR, so it already exists as a talent in modern.
Ghost: I like this one. Extra-sensory perception, your senses leave your body and can travel around. Kind-of astral projection/scrying. Could be neat.
Jinx: The opposite of Aces, you can penalize other people.
Time Fugue: you pause an object or person. Probably would be a power check of some kind, with a DC based on target size, that would let you pause it in place for a round, time enough to get out of the way.
What kind of low-powered superpowers can anyone think of? I'll probably pillage MnM for ideas, too.