GlassEye
Adventurer
The Jezz Farmstead
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Jezz nods vigorously at Arradon's suggestion that they should hurry on. He turns and heads off down the road. Behind, you can hear the sounds of a brawl and then the faint voice of the caravan master.
"Leave off now; wouldn't do to kill a nobleman's servant. He's learned his lesson..."
Once on the road the journey is pleasant, if boring. Jezz doesn't talk much except to point out the various crops in the fields along the way. Aelspeth's cart slows the group down a little and so the sky is purpling to night before Jezz leads you up a track to his farmstead. The farmer points out the main house and the barn to one side. The branches of a large oak can be seen stretching up behind the house. Fields stretch off along either side of the track and woods stretch out behind the house into light forest.
"We can put the cart and animals in the barn. Yer welcome ta stay in the house but you might have a bit more space in the barn if that matters to ya. The wife should have some fresh bread and stew. Don't mind the children; they's just likely to be curious."
Jezz does most of the work in getting Aelspeth's gear and animals situated in the barn then he leads everyone to the house where his wife, having seen Jezz come up the track with strangers, is busy setting out a hearty meal on the long plank table.
[/section]"Leave off now; wouldn't do to kill a nobleman's servant. He's learned his lesson..."
Once on the road the journey is pleasant, if boring. Jezz doesn't talk much except to point out the various crops in the fields along the way. Aelspeth's cart slows the group down a little and so the sky is purpling to night before Jezz leads you up a track to his farmstead. The farmer points out the main house and the barn to one side. The branches of a large oak can be seen stretching up behind the house. Fields stretch off along either side of the track and woods stretch out behind the house into light forest.
"We can put the cart and animals in the barn. Yer welcome ta stay in the house but you might have a bit more space in the barn if that matters to ya. The wife should have some fresh bread and stew. Don't mind the children; they's just likely to be curious."
Jezz does most of the work in getting Aelspeth's gear and animals situated in the barn then he leads everyone to the house where his wife, having seen Jezz come up the track with strangers, is busy setting out a hearty meal on the long plank table.
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