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[LPF] Distant Relations

deisenhut

First Post
Yoshiki Akita (Human Monk 3)

Round 4

With the Halfling down and the other next to him not an immediate threat (he doesn't know he'll be up next round), Yoshiki springs into action, spinning around the mast and moves with amazing speed. He circles around the deck, coming up behind the halfling attacking Drev. Electrical energy builds up in his body as he moves and as he reaches the small pirate, he leaps and thrusts his foot with bone braking force, releasing his built up energy into the man.

[sblock=Actions]Move Action: Move to F-1 via H3-> G3 -> F3 -> E2 -> F1.
Standard Action: Unarmed Strike with Elemental Fist (electrical) and Flank. +6 (+2 BAB, +4 Dex, +2 Flank, -2 Combat Expertise)
[/sblock]
[sblock=Ministats]Initiative: +4
AC: 18 Touch 18 Flatfooted 12
HP: 15/22
CMB: +7 CMD: 19 Fort: +3 Reflex: +7 Will: +5 (+2 vs. Enchantment)
Defensive Abilities: Evasion, Deflect Arrows
Speed: 40 ft

Conditions in Effect: Combat Expertise (+1 AC, -2 Attack)
Elemental Fist: 1/3 remaining
Ki Pool: 0/0 remaining
[/sblock]
 

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jkason

First Post
The halfling shudders as the electrified kick lands home at the base of his spine. He remains standing, though it seems to take all his effort just to do so. He and his stupefied companion would appear to be easy pickings for the rest of the party.

GM: Halfling A is at exactly 0 HP and is now disabled.
 

toasterferret

Explorer
Seeing her initial target fall, and another of the halfling pirates barely standing, Anna once more sends a pair of ruby pulses through the air. This time, the two spiral together across the deck, before separating at the last moment and slamming into each of the pirates!

OOC: Magic missile, one each



1d4+1=5


1d4+1=3
 

Qik

First Post
Glad to have some breathing room, Quioan turns his attention to the blind halfling and lets off two more shots; he curses instinctively in elvish as both shots fly wide.

OOC: Seems like I'm using up all my good rolls in the game I'm GMing....:(
[sblock=Actions]Attack Halfling B.[/sblock] [sblock=Stats]
Quioan Scorchsong
HP: 19/24
AC: 17 (Touch: 15, Flat-footed: 12)
CMD: 19
Fort: +3, Ref: +8, Will: +3
Perception: +9
Spells:
- 0: Light, Detect Magic, Ghost Sound
- 1: Mage Armor, Gravity Bow, Shield
Bonded Item: Unused[/sblock]
 
Last edited:

GlassEye

Adventurer
Drevezh'korol watches as the halfling holds himself up by sheer willpower. Until Anna's force missile blasts him off his feet. Drev turns to the last halfling standing and cocks back his fist to slam forward with as much power as he can bring to bear. The mallet-like fist smashes into the halfling with a sickening crunch.

Elenka looks around surveying the damage.

"Is everyone ok?"



[sblock=Actions]Presuming, of course, that Anna's missile knocks one down and Drev knocks down the other...

Elenka
Move --
Standard --

Drevezh'korol
Standard power attack halfling B: 1d20+7=27, 1d8+9=14; Crit confirmation: 1d20+7=26, 1d8+9=17; Total dmg: 31[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 3
Initiative: +2 Perception: +5

AC: 15 (12 touch; 13 flat-footed)
HP: 23 Current: 15
CMB: +3 CMD: 15 Fort: +1 Ref: +3 Will: +5

In Hand: terbutje
Spells:
1st level: 4/4 remaining.
Special: Summon Monster 2 6/6

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 15 (11 touch; 14 flat-footed)
HP: 29 Current: 9
CMB: +7 CMD: 18 Fort: +4 Ref: +2 Will: +3

In Hand:
Conditions:[/sblock]
 

jkason

First Post
Anna's magical bolts strike home, and the only remaining coherent halfling falls to the deck. His still-senseless companion grunts in confusion as the other magical bolt flies into him. While the roiling of the ship makes aiming more difficult, and Quioan is sure one of the other halflings would have managed to avoid his shots, the victim of Anna's beguiling spellcraft isn't in a position to see or respond to anything, and both arrows thunk home in his chest. He's barely the time to gasp, sucking in a gurgling breath, when Drev's wooden fist crumples his skull as if it were no more than a paper lantern. The pirate falls, his lifeblood already a large pool on the deck of The Downpour.

"Hooray for hero doings!" Nevil cries, popping up from below decks just as the final assailant falls.

"Hooray for doing your bloody job and taking that bucket of bolt's sail down so we can get ourselves righted, you spineless git!" Captain Renlow calls from the wheel, where he's still struggling to keep the ship on an even keel. Nevil hops to, bounding to the enemy vessel furling it's sail. The dwarven sailor sighs in relief.

GM: Actually, Qik, between dropping its shield from stunning, losing its Dex mod, and taking the additional -2 from the stunned condition, the halfling's AC was only 11. I didn't bother rolling damage, though, because that one is very, very dead. Not so much Halfling Luck for that poor pirate, it appears. ;)

Defeated Pirate goodness = 400 XP for each of you.

At least one of the halflings is currently stable. Two others Aren't Quite Dead Yet, though they continue to fail self-stabilize checks.

Stabilization check. (1d20-5=6)

Stabilize check (1d20-5=7)

Status:

Halflings:

Halfling A: -6 HP, (Dying)
Halfling B: Not a sight for children or folks with weak stomachs.
Halfling C: -3 HP (Stable, Unconscious)
Halfling D: -6 HP (Dying)


HP:

Drev: 9/29
Quioan: 19/24
Yoshiki: 15/22
Elenka: 15/23
 

GlassEye

Adventurer
Drevezh'korol will gaze dispassionately at the carnage on the deck of the Downpour.

"Captain, this is your ship; what do you want done with these three? They still live."

Depending on Captain Renlow's response Drevezh'korol will either perform first aid on the two halflings that are dying or administer a killing blow. Afterwards, he'll force Elenka to sit down on deck while he tends to the wounds she has taken. Once finished with that he'll tend other wounds if needed.

When Elenka has the chance she'll cast rejuvenate eidolon upon Drevezh'korol.



[sblock=Actions]
Elenka
Move --
Standard rejuvenate eidolon, lesser 1d10+3=4 1d10+3=4

Drevezh'korol
Standard first aid 1d20+14=26, 1d20+14=17

Provided there is enough time:
Treat deadly wounds (as many as necessary, starting w/Elenka, Quioan, Yoshiki (rolled one too many)): 1d20+10=26, 1d20+10=14, 1d20+10=26, 1d20+10=15
Note: only #1 & 3 were successful for healing = level (3)
Long-term care: 1d20+14=32[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 3
Initiative: +2 Perception: +5

AC: 15 (12 touch; 13 flat-footed)
HP: 23 Current: 18
CMB: +3 CMD: 15 Fort: +1 Ref: +3 Will: +5

In Hand: terbutje
Spells:
1st level: 2/4 remaining.
Special: Summon Monster 2 6/6

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 15 (11 touch; 14 flat-footed)
HP: 29 Current: 17
CMB: +7 CMD: 18 Fort: +4 Ref: +2 Will: +3

In Hand:
Conditions:[/sblock]
 

jkason

First Post
"If you're asking me, wooden man, they're rats, and rats are good for nothing but drowning."

"But pirates is havings the yellow metals, yes?" Nevil pipes up. Renlow sighs.

"Well, they also tend to have friends, at least the halfling gaggles in this part of the world. You folk are welcome to loot the men or the ship if you like, but I recommend you hurry, and we scuttle that thing before any of their friends happen down the river."
 

Qik

First Post
Quioan shoulders his bow, still basking in the pleasant surprise of seeing his last two arrows find their mark. "Looting would be good. We could also keep one alive for questioning of a sort - perhaps they could tell us a bit about this Living God fellow. But otherwise, I'm fine with leading them to the gate of the Beyond - they chose their fate the moment they attempted to board this ship."

As he speaks, Quioan moves across the deck and hops nimbly over to the other ship to have a look around before cutting it loose; once aboard, he moves quickly and efficiently about the vessel. (Perception roll for the search below.)

Once he'd finished searching Quioan hopped back over to the Downpour, reported his finding, and drew out the wand that had once belonged to the Jiragan deckhand. Pointing it first towards himself, he utters the necessary command - "Fixmeup" - and then gives the others a questioning look. "Anyone else need healing?"

[sblock=Stats]
Quioan Scorchsong
HP: 24/24
AC: 17 (Touch: 15, Flat-footed: 12)
CMD: 19
Fort: +3, Ref: +8, Will: +3
Perception: +9
Spells:
- 0: Light, Detect Magic, Ghost Sound
- 1: Mage Armor, Gravity Bow, Shield
Bonded Item: Unused[/sblock]
 

deisenhut

First Post
Yoshiki Akita (Human Monk 3)

"This one I just knocked out," says Yoshiki pointing to the first halfling he hit, "he should recover just fine for questioning. I'll strip them down and tie this one up while you check the ship." Yo then proceeds to remove all possession from the slain halflings and ties the one up, tossing the bodies of the others over the side.

When Quioan returns and offers healing, Yoshiki indicates the one he just tied up and says, "This one caught me unprepared for foes of such short stature. I could use a little."

[sblock=Ministats]Initiative: +4
AC: 17 Touch 17 Flatfooted 12
HP: 15/22
CMB: +7 CMD: 19 Fort: +3 Reflex: +7 Will: +5 (+2 vs. Enchantment)
Defensive Abilities: Evasion, Deflect Arrows
Speed: 40 ft

Conditions in Effect: None
Elemental Fist: 1/3 remaining
Ki Pool: 0/0 remaining
[/sblock]
 

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