[LPF] Mopping Up


log in or register to remove this ad

I checked the skill: spellcraft in the srd pdf I have and it simply states you have to wait a week to retry to read/write from a scroll. I assume that is for wizards only as i read how the ashes of a burned scroll are fed to the familiar THEN you make your spellcraft check. bummer.
 

I checked the skill: spellcraft in the srd pdf I have and it simply states you have to wait a week to retry to read/write from a scroll. I assume that is for wizards only as i read how the ashes of a burned scroll are fed to the familiar THEN you make your spellcraft check. bummer.

[sblock=OOC]I am quoting the section from the Witch Write up about transferring what is written on a scroll into the memory of a Witches Familiar:

SRD entry for Witches Familiars said:
Learn from a Scroll: A witch can use a scroll to teach her familiar a new spell. This process takes 1 hour per level of the spell to be learned, during which time the scroll is burned and its ashes used to create a special brew or powder that is consumed by the familiar. This process destroys the scroll. At the end of this time, the witch must make a Spellcraft check (DC 15 + spell level). If the check fails, the process went awry in some way and the spell is not learned, although the scroll is still consumed.

Please note the last sentence in the description "the scroll is still consumed."[/sblock]
 

[sblock=OOC]Yeah, I believe DC is correct on this one. It seems a bit harsh, and I'm not entirely sure why Paizo felt cause to distinguish witches and wizards like this, but the text DC quoted seems clear enough to me.[/sblock]
 

After waiting for Ni to return to wherever the group decided to make their lodgings after any shopping he may have Tonris waylays Ni before allowing him to go up to his room to rest and says in the language common to Illi Esse "So shall we continue our discussion from earlier now?"
 

Ni nods vigorously. "Yes, of course, rightcha are. But let's find a place we can sit first."

The pair make their way to a local tavern, where Ni orders a very ungnomish-sized ale. Drinking it with gusto, he tries to recall Tonris' questions. "So, uhm....where to begin? Oh yes - when I left Illi Esse. Not too too too long ago - a couple months, perhaps? Half a year? Or perhaps a bit more, actually..." The purple-skinned gnome frowns a bit. "Hadn't realized it had been that long since I left."

"But yes yes yes yes yes, a half a year or more or somewhere thereabouts. As to why I came here, as I said before,"
he begins, breaking out into his now-familiar grin. "...curiosity. And the fact that I was asked to inquire the New Land since the opening of the gate which connects our locales."

Ni takes a sizable swig, asking as he wipes his lips, "How about you, T? What's your story?"

[sblock=OOC]Still finalizing the leveling; mostly it's just deciding if I want to buy anything else at this point. Should finish up in the next couple of days.[/sblock]
nimientioquijuil-smaller-e1336011034261.png
lumoies-e1336011022912.png
[sblock=Stats]Nimientioquijuil
HP: 23/23
AC: 17 (Touch: 13, Flat-footed: 15)
CMB: 0 CMD: 12 Fort: +3, Ref: +3, Will: +4 (+6 vs Illusions)
Perception: +2
Initiative: +2

Current Weapon in Hand: None

Summon Monster I: 6/9
Spells:
- 0: Infinite
- 1: 4/4

Active Magic:

Eidolon: Summoned
HP: 10/10
Eidolon AC: 18 (Touch: 14; FF: 15)
CMB: 0 CMD: 13 Fort: +3 Ref: +5 Will: +0
Perception: +17
Initiative: +3

Natural Weapons:
- Bite:
+1, 1d6[/sblock]​
 

"My story is a tad less joyful than yours. I left home because I am chasing someone down. About 5 years ago, while I was still just learning my 'craft' my parents sent me out to do an errand for them. However while I was out in a different part of the city, a stranger to the Island came to my families home and used what was apparently divine magic to slaughter everyone that was still in the house. The only witnesses to the crime were the next door neighbors who only saw a man dressed in what appeared to be priestly vestments come into my families home, some bright flashes of light and a cacophonous noise, and then they saw the man leaving the way he came. Once he was out of sight they immediately ran over to my families home to check on them and discovered the grisly sight that had befallen my family." Tonris stopped to breathe in some air as he had been going for quite a while there.

He paused to consider the ramifications of what he had just explained. He then continued "I returned to the house a little while later, while the city watch was still performing its investigation. Based on what the City Watch had discovered the Priest in question was not native to the Island, nor was he native to any of the planes that had a connection with the Island at the time. Sadly no one could find him, not even me. So when I discovered that a connection to the main land had opened up, I began to make preparations to make my way here in order to see if this man somehow had come to the Island from somewhere on this landmass."
 

GM: The curtain rises once more.


A couple of weeks go by rather pleasantly. Orders are made for new gear and the party settles into one of the local inns, where they spend the evenings in the busy common room, seeing all sorts of mercenaries and businessman come and go throughout the period. Indeed, the entire town seems rather busy and hectic, as if it had been sleeping the last half of a century and was starting to wake up. During the day, there is plenty to do. Andolyn occasionally pops in to ask a question about this or that detail of what you saw or to ask for help on one of several small experiments she has running to aid her with the various tasks she has been hired to help with. Once you get to know her, she's actually fairly laid back when not being threatened, though still a bit distant. Gendrew also enlists your aid in his eternal quest to make the perfect food golem, being particularly keen for Ni's help, as the gnome had first had experience with one of his failed attempts. Otherwise, learning spells, and aiding in the seemingly innumerable other small tasks that needed to be done to secure Silverton and the Silver Road's place in the affairs of the greater world ensure that the days are full.

Finally one day, Andolyn summons all of you to her working quarters, and tells you she has developed a spell that she believes will unlock the seal. She still doesn't know precisely what the symbol is, or who it represents, but she believes its a recent variant of an ancient demon worshipping cult. She goes over the spell with whoever is going to be casting it on the seal, and gives the party a scroll for the actual casting. With a final warning to be careful, the party is now clear to tackle the seal and whatever lays behind it.

The trip back to the tower is uneventful. They arrive in time to see the last of the lizardfolk packing up and moving to whatever location it was that they and the baron could agree on as a reasonable temporary home while the larger affairs were settled. Staring at the door, you prepare the scroll, and take one final breath before casting it and discovering what lay on the other side.

OOC: I need to know any final preparations you took before leaving for the tower, as well as before casting the "key" spell to unlock the seal. Positioning on the staircase, and deciding who is casting the scroll (it could be any of the casters) is also needed. Just to note, whoever is casting will the be one closest to the seal.

 

"Um... are we seriously about to summon a Demon? Cause you know, in my experience summoning such creatures tends to result in bad juu juu for the individual that summons it forth...." Tonris is quick to point out to his fellow adventurers. Though he had also been quick to point out the inherent flaw in making a Golem out of food to Gendrew, anyone who wanted to defeat the Golem would just need a fork, and knife and a healthy appetite!

[sblock=OOC]No changes to spell list at this time as it seems none of my new spells are likely to be particularly useful against a Demon. However I will activate my Wand of Mage Armor once in order to give myself the effects of Mage Armor for the duration of the fight to come.[/sblock]
 

[sblock=ooc]You do know that while there are probably demons behind it, it's probably a complex for a demonic cult, not the summoning of a big demon, at least not at this spot. A stairwell would be a dumb place to put such a thing; the demon wouldn't have any place to move to accept through the person doing the summoning, and even cultists aren't that stupid. Besides which, the magic on the door is abjuration and transmutation mostly, not conjuration.[/sblock]
 
Last edited:

Remove ads

Top