[LPF] Rescue at Boar's Ridge

Winking at Galandra, Reianne says "Hmm well I trust your instincts, and I'm hungry so resting soon is fine by me."

Suddenly struck by Cortessa's divine inspiration, Reianne asks to see the book and papers they had found. Trying a new incantation that she had just seized upon she attempts to decipher their meaning.

[sblock=OOC]
Hooray for divinely inspired Read Magic. :)
and for cliffs noting Draconic from Menik apparently. hehe
[/sblock]
 

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Reianne stares at the book for a while, figuring out the alphabet, then a few words, "Oh." The words she figures out help her cast the first spell listed. The words seeming want to be read. With the spell cast, the other pages become more clear. This is a spell book. But, after the first pages of trinket cantrips, the spells turn dark, disturbing, evil. The higher level spells, accelerate poison, spontaneous immolation, "Eww! Peel your own skin off and animate it?!?" Reianne almost loses the little bit she had of her lunch as she looks over the spells. She is no longer hungry.
[sblock=loot]Spellbook: 16 cantrips, Read Magic being first. Then Protection from Good, Corrosive Touch, Shield, Shock Shield, Summon Minor Monster, Summon Monster I, Detect Undead, Burning Hands, Magic Missile, Cause Fear, Chill Touch, Color Spray, Decompose Corpse, Sculpt Corpse, Ray of Enfeeblement, Interrogation, Ray of Sickening, False Life, Blindness, Flaming Sphere, Book Ward, Resist Energy, Stone Call, Summon Monster II, Summon Swarm, Create Treasure Map, Burning Gaze, Spontaneous Immolation, Command Undead, Ghoul Touch, Skin Send, Spectral Hand, Unshakeable Chill, Accelerate Poison, Boiling Blood, Disfiguring Touch, Pernicious Poison.

Gee, who does this belong to? ;)
The other loose pages are still unreadable.[/sblock]
 


After fighting back nausea, and forcing some color back into her face she looks over to Lem and replies "Well it wasn't unprotected, but after reading it I wish the slime HAD dissolved it."

Dropping the book to the ground, she says "I'm not touching that thing anymore. If someone wants it, take it."
 

"Whoa." Menik picks up the book. "This may be useful. It probably contains some normal spells, which I could use, not just evil necromancy. And it should give us a better idea of what we'll be facing.

My guess is that this is his backup spellbook. He probably has one on his person which he uses regularly, and this was to replace it if need be."
 

Ru Brike, human ninja

[sblock=ooc]Much busier the last few days than I thought, so haven't finished level up yet. Sorry. :([/sblock]

Ru frowns, though he nods his agreement that Menik should keep his hands on the book.

"I don't like the smell of this," the Rhat'matani says. "I'm not talking about gobbo food. If Grimspiller's as powerful as he's supposed to be, he shouldn't need his mooks to try to crack a spellbook. I guess we can hope this was just a bunch of spells he already knew, but I'm not liking the feeling that we might have walked in on a mutiny."

[sblock=ooc]To avoid confusion: is everyone else keen on hitting the heavier trapped door next? Let me finish Ru's level up so he can hopefully survive the experience, and I'll give it a go if that's the plan.[/sblock]

[sblock=mini stats]Ru Brike
AC: 16 (Touch 14, Flatfooted 12)
HP: 11/11

Initiative: +4
Perception: +4 Sense Motive: +4
CMB: +0 CMD: 14 Fort: +2 Reflex: +6 Will: +1

Wakizashi: +4, 1d6
Wakizashi (TWF): +2/+2, 1d6/1d6
Nunchaku: +4, 1d6
Shuriken: +4, 1d2
Conditional Attack mods: +1d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank)

Conditions: none

In Hand: Nunchaku, Wakizashi

Consumables:
Alchemist's Fire: 2/3
Liquid Ice: 0/1
Shuriken: 9/10
[/sblock]
 

"Ya kidding?" Dolgrin asks Ru. "A mutiny's good. Divided attention and all that."

Not really liking the alternative... he mutters under his breath.

[sblock=OOC]Fine by me[/sblock]
 

[sblock=ooc]Going after the big trapped door now? Okay. Hour long spells like mage armor have worn off now. What prep do you do? And is the placement in front of the door good, or do you want to be elsewhere?[/sblock][sblock=map]
map_upperF.png
[/sblock]
 

[sblock=OOC]I'd prefer Mesem to be in the front line. Maybe he can swap with Ru after Ru does his work?

Still need to finalize my leveling, too.[/sblock]
 

"So I guess it's up to you to crack that door open so we can find out what's in store this time. Just don't get shot or stabbed ok? You're growing on me." She smiles over at the well groomed young man.

She then moves into a position near the door with the battered sunrod in one hand, and her newly acquired sword in the other. She looks over to the rest of the group and quietly says, "Everyone ready?"

[sblock=OOC]
Anyone need to shift position with me? Because I was thinking of taking up a spot at Q35 if there are no objections from the rest of the group.
[/sblock]

[sblock=Mini Stats]
Reianne Estril

AC: 15 (Touch 11, Flatfooted 14) -1 due to carrying Sunrod in offhand
HP:
16/16

Initiative:
+1
Perception
: -1 Sense Motive: -1
CMB:
+3/+5 (tripping) CMD: 14/16 (resisting tripping)
Fort: +1 Reflex: +4 Will: +2

Scorpion Whip:
+3, 1d4+2, 15' Reach, Trip, Disarm, Performance, Nonthreating
Masterwork Longsword:
+4, 19-20, 1d8+2
Morningstar: +3, 1d8+2
Dagger: +3, 19-20, 1d4+2
Thrown Dagger:
+2, 19-20, 1d4+2, 10'
Thrown Alchemist's Fire: +2 1d6 fire 10', Touch Attack, Splash, 1d6 fire on 2nd round.

Combat Feats
Arcane Strike
Combat Casting
Combat Expertise
Improved Trip

Bard Cantrips: Daze, Detect Magic, Drench, Jolt, Lullaby, Mending, Read Magic

1st Level Bard Spells (2/day): Charm Person, Ear-Piercing Scream, Sleep

(1 cast, Charm Person:Goblin Interrogation)
Conditions:
None

In Hand:
Masterwork Longsword, Sunrod

2 Daggers, 1 Alchemist Fire
[/sblock]
 

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