Ru Brike, human ninja
[sblock=ooc]
Going after the big trapped door now? Okay.
Sigh. That's what I was afraid of, but folks seem very keen on not resting / recharging resources, so what the heck. Never been in a TPK before. Maybe I'll learn something.

[/sblock]
Lem says, "Sure. What's the worst that can happen?" He then puts three vials in his belt and readies a bag.
Ru, already showing a bit of tension as he produces his tools, rolls his eyes.
"Fate, don't listen to him. He wasn't trying to tempt you, at all. I promise," he mutters as he kneels before the door.
"Bloodshot, maybe you can hit me with some of that juju before I throw my neck on the guillotine?" he asks Mesem.
"Think I'm going to need all the help I can get..."
Sweat dripping down his forehead, Ru's clearly both nervous and fatigued. The southerner assesses the trapping on the door, then produces what looks like a bent wire and another oddly shaped tool, carefully combining the two of them to work at the doorjamb. He's barely begun his work, however, when the wire slips in his grip and those closest with good ears think they hear something akin to a twang of a spring releasing.
The swarthy young man's eyes go wide as he tries to dive for cover while spitting out an expletive in his native tongue...
[sblock=ooc]Alrighty, then, that's a colossal failure:
Disable Device w/ Guidance (1d20+10=11)
Not sure if any saves are available, so I didn't roll any, but stats are in the sblock below if you want to roll them for him.[/sblock]
[sblock=mini stats]
Ru Brike
AC: 16 (Touch 14, Flatfooted 12)
HP: 20/20
Initiative: +4
Perception: +5
Sense Motive: +5
CMB: +1
CMD: 15
Fort: +2
Reflex: +7
Will: +1
Wakizashi: +5, 1d6
Wakizashi (TWF): +3/+3, 1d6/1d6
Nunchaku: +5, 1d6
Shuriken: +5, 1d2
Conditional Attack mods: +1d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank)
Conditions: none
In Hand: Thieves' Tools
Consumables:
Alchemist's Fire: 2/3
Liquid Ice: 0/1
Shuriken: 9/10
[/sblock]