[LPF] Roaming Dead

"We agree. As they say, no rest when there is wicked. Maui and Taniwha are not tired. Taniwha has been too busy biting fleas to be tired!"

The druid glowers at his cat companion who seems to be ignoring him nonchalantly.

OOC: Ready to go whenever
 

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Seeing Maui's frustration, Ni suggests, "You should try talking to him. Lu always listens to me. Of course, I could just send him back to the outer planes if he misbehaves..."

Lu munches on a patch of grass, unperturbed.
 

Fulgrim watches as the skeleton falls to Lu's attacks. Relaxing slightly, Fulgrim lets his axe droop and leans heavily on the haft as his gaze looks about through sweat doused brow. He absently lets wipes the perspiration away with the back of his arm.

"Dere we 'ave it! See ye just gotta' get 'em in dere flailing' away! Taken dat set of armored bones down 'e did!" Fulgrim exclaims.

He continues to rest as Arianna lets her healing essence flow once again. "Thank ye again for the healin' spirits."

Fulgrim begins to regain his composure as he hefts his axe. "Sooner we gets to the tomb and seal it shut, the less dese people 'ave to deal wit the roamin' dead and the sooner we be putting' back some ales back at da Inn!"

OOC: Fulgrim is ready to head on to the next tomb.
 

"Ah well. Since you all seem more than ready to venture forth, I suppose it is my duty to warn you that things may not go as smoothly as you might be expecting at the next tomb. It seems as though a sizable group of undead have holed themselves up inside the tomb, and these are not your ordinary undead either. We had sent some guardsmen to try to deal with the infestation and seal the tomb ourselves, unfortunately we have yet to hear back from them. I hope you really know what you are getting yourselves into." The Guardsman says as he pulls out a map and offers it to the group. He then says "This map indicates the location of the Tomb in relation to the Dunn Wright Inn. I hope you are able to find it easily enough. Most of the undead remaining in the city are easy pickings for the city watch to deal with, it is just this group in the tomb that we are having a hard time with... Oh and the tomb itself is multi terraced, so it is probable that there are undead on each of the two levels of the tomb."
 

[sblock=Note to the Adventurer's]I am unsure if you guys are aware of it, but this was meant to be the mid adventure break you were offered in the opening post. So if there is anything you want to do RP wise or even if you have any impending preparations that can be made such as preparing spells or some such that you wish to perform, now would be the time to get it out of the way. Please note however, that I will not be allowing a trip to the Pearle.[/sblock]
 

[sblock=OOC]I'm ready to get under way. It seems like the group hasn't expended much in the way of limited resources (spells, etc), so I imagine that's why no one's worried about having a rest. Your IC warning of difficulty gave me pause, of course, but Ni couldn't be much readier than he already is, so I'm ready to go.

Also, since no one has said anything about the holy water, I'm going to assume Ni has 3, okay?

Edit: of course, if you just wanted to call it a rest and give Ni his expended spell and expended uses of Summon Monster back, I for one would be okay with that...;)[/sblock]
 

"More papers. Eh. Those can go to one of those two." pointing to Eanos and Ni. Arianna gathers the armor and stuffs it into her backpack. She hands off the holy water to Ni. She hands the scroll to Eanos, "An inquisitive mind should be able to figure out what this is."[sblock=ooc]Arianna appears to have spent the most spell resources, but is eager to press ahead. She still has 5 channels and one Mage Armor left. There is still time left on the current one running, so she would press forward now. With 5 channels, 7+ CLW potions, 1 CLW wand and 1 LRE wand in the party, we are quite set on healing.

Loot: Arianna is carrying the MW longspear as a spare to use and has the MW chainshirt and MW agile half plate tucked in her pack for sale later. That pushes her to medium encumbrance and slows her to 20'.
Fulgrim is carrying 1 CLW and the MW Breastplate in his pack, but weight doesn't slow a dwarf.
Ni 3 Holy water 2 CLW.
Eanos 1 holy water, 1 CLW, 1 unidentified scroll, 1 map.
Davian 2 holy water, 2 CLW.
Maui 1 holy water, 1 CLW.
gold distributed evenly.
Everyone is healed to full.

Arianna would want to stop at the Pearle to cash in the armor dead weight for gold and gems, but fixing the problem is a higher priority. (Player is fine with GM "no shopping" decision. Was expected. Carrying loot home, like a pack mule, is supposed to be a burden. ;))

Eanos is the only one that might be able to figure out what is on the scroll. And he would need to use Spellcraft to do that. Arianna is illiterate. At least she has an excuse for not having Read Magic. :p[/sblock][sblock=mini-stats] Arianna Mermaid ~ Perception +3, Sense Motive +2, Stealth +1, Low Light Vision
Base HP 17/0, AC 14, 12 T, 12 FF, Init +2
Current HP: 10
, Current AC: 14
CMB +0, CMD 12, Fort +3, Reflex +2, Will +6 . . Move 15'
MW Long Spear +1, d8 with 10' reach
MW DW Spear Gun +3, d8
Dagger +0, d4 or thrown +2, d4
Active Enhancements: -
In hand: none


Consumables: 39 spear gun bolts, 20 cold iron bolts, 4 days rations,
. . . . . . . . . . 3 potions of Cure Light Wounds,
. . . . . . . . . . 1 potion of Lesser Rejuvenate Eidolon, 1 used
Loot chosen: MW Longspear (305 gp)
Carrying but unclaimed: MW chain shirt & MW agile half plate (encumbrance medium)

Summon Monster I: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt
. Orisons: unlimited Stabilize, Guidance, Purify Food/Drink
1st Level: 2/day, 1 used Mage Armor, Lesser Rejuvenate Eidolon
1st Level: Memorized Bless, Cure Light Wounds, Longstrider(d)
Channel Positive Energy: 7/day, 2 used 1d6 healing

Beast (Teq Oola) ~ Perception +11, Sense Motive +2, 60' Darkvision and Low Light Vision
Base HP 17/11, AC 15, 11 T, 14 FF, Init +1
Current HP: 17/11, Current AC: 19
CMB +4, CMD 15, Fort +3, Reflex +1, Will +6 . . Move 20'
Claw/Claw +4, d4+3
MW Longspear +5, d8+4 with 10' reach
Spare MW Longspear +5, d8+4 with 10' reach
MW Darkwood Spear Gun +3, d8
Dagger +4, d4+1 or thrown +2, d4+3
Jolt +2, d3, RTA spell
Active Enhancements: Mage Armor (1.0 hours)
In hand: longspear[/sblock] She shifts and adjusts her backpack to accommodate the extra weight. "Ready."

"Reader of Papers, where are we going?"
 

Maui looks on in silent admiration as the merwoman whips the group into shape, a dumb grin spread across his face from ear to ear.

"Now that is a Taniwha!" he mumbles to Taniwha giving him a playful swat around the ears. Taniwha in kind rises onto his haunches, placing his paws on Maui's shoulders and begins to playfully bite at his wrists. "Alright, alright, later Maui gets you te meaty bone. But te dead walk still, and you haven't earned your milk just yet, Sea Monster!"

Maui calls to the man who has appeared speaking of a final tomb. "Show us te way to te House of te Dead. We will put them to rest." This time, for the first time the 'we' seems to mean the group, not just he, himself and his taniwha.
 

[sblock=OOC]Since Jkason is indisposed at the current time, and because he has given me permission to micromanage his character for the time being, I will be NPC'ing him along until he returns unless he finds time to post something during whatever has claimed his time at the moment.

On the other hand I am beginning to get worried about Rolyat's continued lack of presence in the adventure. He did not give me notice of an extended absence from the adventure and has been absent for some time now. Being in the Military is one thing, but being absent without notice to your DM is entirely different.

I will get a map up in a little bit.[/sblock]
 

Seeing Arianna gathering up the armor, Ni says, "You know, Lu would be happy to carry some of that - he's quite strapping, you know, for a felinephant."
[sblock=OOC]Lu has about 50 lbs of carrying capacity to spare before he bumps to medium, so having him shoulder the burden is certainly an option.

I'm fine with whatever you need to do about Rolyat. I say you just NPC him now and we figure out what to do after the adventure is over. Otherwise, if you wanted, you could just exclude him from this last part altogether - I'm pretty sure the group would be alright in combat without him (although we may still need someone to deal with traps).[/sblock][sblock=Stats]Nimientioquijuil
Initiative: +2
HP: 16/16
AC: 17 (Touch: 13, Flat-footed: 15)
CMB: -2 CMD: 10 Fort: +1, Ref: +3, Will: +3
Perception: +2

Current Weapon in Hand: None

Summon Monster I: 6/9
Spells:
- 0: Infinite
- 1: 2/3

Eidolon: Summoned
HP:11/11
Eidolon AC: 16 (FF: 14; Touch: 12)
CMB: +3 CMD: 15 Fort: +3 Ref: +4 Will: +0

Natural Weapons:
- Bite:
+3, 1d6+2
- 2 Claws:
+3, 1d4+2[/sblock]
 

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