[LPF] Rodents of Unusual Size, pt 3

A Chamber Ahead

Lined up, the group makes it's way down the stairs to the first landing. As with the other landings in the place, artificial candles light the way and the group turns to see the stairs trailing further downward, continuing the back and forth motif of the underground complex. From the vantage point of the first landing, Hawk and Jonas can make out that the next opens up into a chamber of some sort, through an open doorway. A dim light ushers through the open doorframe in a less-than-inviting way.

For a moment there, Hawk thinks she sees some sort of shadow move down at the bottom of the stairs, but upon looking again, sees nothing. However, the mixture of various subtle sounds continue, as if the spirits truly wandered these subterranean halls.

But, at least, it smells better down here than in the waiting room. It's that musty smell not unlike that of a 100 year old house's basement.
 

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cruendithas.jpg
Crue cant see much through the others in front but can see that it is mostly dark and possibly what appears to be a room ahead. "Let me shed some light on the path before us so that we do not walk blindly to our doom."

[sblock]
cast dancing lights and send ahead of the group as far as he can and still maintain the spell.
[/sblock]

[sblock=mini stats]

Cruendithas
Initiative +1
AC: 19 fight defensively (with shield/ Flat:16, Touch: 12)
HP: 34 current: 34
CMB: +2 / CMD: 13 Fort: +2 / Ref: +5 / Will: +5
Resistence: 0
Current Weapon in Hand: Buckler in off hand, wand MM in main hand

Spell Like Abilities: Dancing Lights3/4, Ghost Sound1/1, Prestidigitation1/1, Speak with Animals1/1
Arcane Strike +1
0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand, Message, Light

1st Lvl Spells: 2/4 per day
Cure Light Wounds, Grease, Expeditious Retreat, Identify
2nd Lvl Spells: 2/2 per day
Tongues, Pilfering Hand

Archaeologist's Luck (+1) rounds/day: 7/7

Wand CLW 10/10
Wand MM 21/25

[/sblock]
 


Hawk, Little Halfling with a Big Sword

Seeing the others ready to descend, Hawk begins creeping down the stairs following after Cruendithas' light spell.

[sblock=Hawk Mini Stats]Hawk
AC: 20 (16 flat-footed, 15 touch)
HP: 50/50
CMB: +5 CMD: 20

Fort: +7 Reflex: +7 Will: +2
Perception: +9 Sense Motive: +0
Initiative: +5

Current Weapon in Hand: Greatsword (2-handed)
Current Conditions in Effect: None
Rage Rounds remaining Today: 7/12[/sblock]
 

An odd thing...

As Hawk steps cautiously down the stairs, she notices a strange thing that causes her pause. Only ten feet ahead (and still on the steps) are six or seven foot long minor discolorations (darker colored) in the wall, running parallel to the overall downward direction of the stairs, about thigh-high for her. Well, one might be a little lower than the other, but they're about the same height.

Judging from how straight they are, Hawk estimates they are not any kind of natural cracking, staining, or anything of that nature. They seem to be part of the design. One thing is for sure: had it not been for the light, she would have never seen them.
 

cruendithas.jpg
As Hawk hesitates Crue moves up to see what has given her pause. Calling the light back to closely examine the lines in the wall he ponders how to proceed. He is somewhat skilled in disarming traps but would hardly be called a master.

[sblock]
activate archaeologists luck
disable device if a trap=18
he has trap sense +1 if needs to jump out of the way :.-(
[/sblock]

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 19 fight defensively (with shield/ Flat:16, Touch: 12)
HP: 34 current: 34
CMB: +2 / CMD: 13 Fort: +2 / Ref: +5 / Will: +5
Resistence: 0
Current Weapon in Hand: Buckler in off hand, wand MM in main hand

Spell Like Abilities: Dancing Lights3/4, Ghost Sound1/1, Prestidigitation1/1, Speak with Animals1/1
Arcane Strike +1
0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand, Message, Light

1st Lvl Spells: 2/4 per day
Cure Light Wounds, Grease, Expeditious Retreat, Identify
2nd Lvl Spells: 2/2 per day
Tongues, Pilfering Hand

Archaeologist's Luck (+1) rounds/day: 6/7

Wand CLW 10/10
Wand MM 21/25

[/sblock]
 

[section]



Jonas pauses as the advance scouts stop on the stairway, and watches curiously while Hawk and Crue inspect the wall.

[/section]

[sblock=Actions/Rolls]--[/sblock]
_______________
[sblock=Mini Stats]
Jonas Psalter

Initiative: +04
AC: 17 (12 Touch, 15 Flat-Footed)
HP: 49/49
Senses: DarkVision (60’) Perception: +12
CMB: +07 CMD: 19 (+9/21 vs. Trip)
Fort: +07 Reflex: +03 Will: +05
[/sblock]
 

Hawk, Little Halfling with a Big Sword

Hawk watches as Cruendithas examines the strange formation.

[sblock=Hawk Mini Stats]Hawk
AC: 20 (16 flat-footed, 15 touch)
HP: 50/50
CMB: +5 CMD: 20

Fort: +7 Reflex: +7 Will: +2
Perception: +9 Sense Motive: +0
Initiative: +5

Current Weapon in Hand: Greatsword (2-handed)
Current Conditions in Effect: None
Rage Rounds remaining Today: 7/12

Current Light Source: Ioun Torch[/sblock]
 


The more Cruendithas looks at the anomaly in the wall, the more he is convinced it is a trap of some kind. It probably involves scything blades that spring out when somebody passes by the area, but he isn't sure how it is triggered and he begins gingerly testing for pressure plates, wires, and the like. At most, he has yet to do any more than find one stair he can reliably stand on and conduct his tests, but then runs out of options and has to make his next educated guess.

[sblock=The Trap]You have neither succeeded nor catastrophically failed, so the trap remains unsprung. You can roll again or pursue a different course of action.[/sblock]
 

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