Maidhc O Casain
Na Bith Mo Riocht Tá!
Charity manages to use her wand to heal a wound and staunch the bleeding from another. Robert crawls through a window to find himself face to face with charcoal skin and glowing yellow eyes. As the scarred Ranger's putting his feet down, the Fetchling slips a dagger neatly into his side. Gavin, also makes it through a window. The Dhampir within is looking across the 'courtyard'; he fires an arrow as Robert's butt disappears through the window, but the missile clatters from the wall beside the Ranger. The archer apparently has not seen Gavin as yet.
Combat Map
[sblock=Combat!]Lighting within the side towers is dim, granting concealment unless you've got a light source or darkvision.
Gavin's miss chance vs. the Dhampir is 20%. The Fetchling seems to fade into the shadows; Robert's miss chance is 50%.
Finally, Ditzie doesn't have a Fog of War effect - the black inside the side towers is part of my original pic. The rooms are empty other than your foes, so I'm not going to remake the map for this part. I think we can estimate squares if needed for movement.
[/sblock]
Combat Map
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[sblock=Combat!]Lighting within the side towers is dim, granting concealment unless you've got a light source or darkvision.
Gavin's miss chance vs. the Dhampir is 20%. The Fetchling seems to fade into the shadows; Robert's miss chance is 50%.
Finally, Ditzie doesn't have a Fog of War effect - the black inside the side towers is part of my original pic. The rooms are empty other than your foes, so I'm not going to remake the map for this part. I think we can estimate squares if needed for movement.
Code:
[u]Combatant HP AC Condition[/u]
Robert 19/32 17/13
Gavin 00/16 16/12
Charity 06/32 17/11
(Archer 01) 00/ 17/13
(Dagger Thrw) 00/ 17/13
(Caster) 00/ 13/13 Cover/Concealment
(Archer 02) 00/ 17/13 Cover/Concealment
[s]Dog / 13/12 [/s]