OOC: Very cool ability. I apologize, but the shuriken did not hit anything, nor did Krag detect anything evil. I should have announced the null results instead of skipping over them. Disregard the damage to Yo and follow along with the adjustment.
IC:
For a moment it looked as if the arrow had struck Yoshiki in the bicep, and that he was grasping at the wound with his opposite arm. But no. The monk had actually snatched the arrow out of midair and stopped it from piercing his side. Because of his special ability, he had traced the path of the arrow from its origin, and had a better chance of seeing what the others in his party did not.
Yo
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The shooter is invisible as the arrow came from open space near some of the trees. The shooter seems to be working by himself, firing, then moving a few paces to a new position before firing again.
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Krag also put himself into a unique position when he ineffectually charge forward, as he could see from his new vantage point dozens of the creatures gripping onto the tree trunks before several of them stuck their heads forth to taunt his comrades once more. "Oooh. The armorless one plucks arrows from the air. Maybe we save him for last since he is such fun sport! Maybe we will hurt him like he likes to hurt our Queen." An arrow can be heard again, this time aimed at Mortar, who is struck in the thigh (-2 hps to Mortar).
OOC: Mortar make a DC 15 Will save please, or be effected by a sleep.
IC: The party noticed a pattern now. The faces taunted them for a few seconds before disappearing, while someone hidden takes a shot with an arrow in the few seconds of silence that follows. Thus far no violent action had taken place from the direction of the taunting heads.
Krag
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Stranger still, when not speaking the heads hide back behind the tree trunks and remain motionless until after the next arrow is shot. Only in the seconds between arrow shots do they become animated again and taunt the party. It reminds you of lifeless puppets on strings, acting when the puppetteer moves them, but lifeless when not being played.
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