• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[LPF] The Road to Tritower

Brandon the Swift

Seeing that Leira seems to be having a bit of trouble, Brandon attempts to give her assistance to the best of his abilities. Sadly, he doesn't seem to be faring any better.

[sblock=Heal check]
Brandon the Swift Heal check: 1D20+1 = [6]+1 = 7

Yeah, that was kind of a long shot...[/sblock]
[sblock=Brandon Mini Stats]Brandon
AC: 12 (10 flat-footed, 12 touch)
HP: 12/12
CMB: -2
CMD: 10

Fort: +2
Reflex: +2
Will: +3

Perception: +1
Sense Motive: +6

Initiative: +8

Level 1 spells remaining: 4/4
Elemental rays remaining: 7/7

Current Weapon in Hand: Light Crossbow
Current Conditions in Effect: none
Temporary items in possession: none
Items not currently in possession: none
Items depleted: none[/sblock]
 

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"Hmm... You both know that poking a hurt ankle with sticks doesn't help, right?"


[sblock=Mini Stats]
Karra
AC: 14 (13 flat-footed, 11 touch)
HP: 13/13
CMB: +2 CMD: 13
Fort: +3 Reflex: +1 Will: +2
Perception: +7
Initiative: +3
Arcane Pool: 5/5

Current Weapon in Hand: none

Spells Prepared:
*Cantrips (DC 14):

Arcane Mark, Mage Hand, Ray of Frost
*Level 1 (DC 15):
Color Spray, Enlarge Person
Low-Light Vision
[/sblock]
 

Leira Olren

"I'll have you know, I was TRYING to make a tourniquet. I just um...need to..uh, readjust..the um..hmm.." Leira frowns at her work.
 


Leira Olren

"No, I just for the life of me can't figure out how I misapplied this. Maybe it was too tight, or the splinting too off kilter." Leira puzzles. "I hope I didn't cause you too much discomfort Lady Anna, I promise I've done this before." Leira bows her head shamefully
 

Brandon the Swift

Deciding he would be better off helping in others ways, he turns to Karra and says : "If you truly want to help, I have an idea that doesn't involve jamming my thumb in the priestess' wounds, so to speak." The last bit was said with a hint of embarrassment. "I was thinking of scavenging some wood to build a travois, which would allow us to transport the priestess until her ankle gets better."
 

Anna Kallira
After the initial flash of pain, the young priestess seems to compose herself somewhat as the ankle is looked at. She's wearing a low cut pair of rather soft leather boots, barely more protective than sandals, and certainly with no real ankle support. Although neither Leira nor Brandon can do much to help the injury directly, it is apparent it is probably serious.

However, it isn't until Leira begins to apply the tourniquet that Anna gains the composure to interceded, "Oh, no no, not that, please… let's get me up, I can do this." A few assisted steps quickly reveal that she can't, as revealed by her inability to put any weight on the foot without obvious pain. "Yowtch… ya, it's twisted. Ok... ok… I can pray for healing," she begins, "But… it would then be unavailable in case of other injuries or wounds for the rest of the day."

Outside of your voices, the woods remain rather quiet.


[sblock=Heal Checks]When it comes to failures on skill checks, I don't normally call for a counterproductive result except in the most unusual of circumstances. In this case, I don't see a 7 as calling for such a situation, and you don't have to be hard on yourselves for it. It's just you're not really helping as much as you'd like, perhaps because of the stress, or some such reason.

Also, Anastrace, did you mean tourniquet or something more like a pressure bandage?[/sblock]
 

Leira Olren

"Hang on Lady Anna, let me adjust this and try bandaging that ankle. Is that any better?" Leira says while adjusting a set of bandages on Anna's ankle.

[sblock=Heal Check 2]
Heal Check: 1D20+6 = [4]+6 = 10

[/sblock]

[sblock=ooc]
I honestly don't know what to apply. My partner is the emt, I just know some basic first aid. :p And I was just having fun with a natural 1. Sometimes a bad failure is more fun than a success. Would a pressure bandage be more appropriate? I'll try that this time, but man I am having bad luck with these rolls.
[/sblock]
 

[sblock=OOC]Sorry that I haven't posted. I was getting thread notification emails, but apparently that stopped again. Will post something more interesting later tonight. Good thing he is out in the woods by himself. [/sblock]
 

Anna Kallira
Anna sits back down and lets you have another try at trying to put some pressure on the injury. "It's like I can feel my heart beat," she mentions as she slips her foot back into the stylish boot she was wearing. Given another try, however, she is still unable to walk, and has to pray for healing from Cortesia. Although magic flows through her, she still has something of a limp when she tries a few steps. "Still stiff--sometimes magic doesn't fully take the pain away."

[section]
Anzaldo
About that time, Betsy collapses on the ground, legs flailing around pitifully as she cries out. "Don ya start now ya old nag!" Anzaldo snaps back. "What a kidder," she mule driver fumes, as he helps the animal to its feet.[/section]

[sblock=ooc]No worries, I was just curious. Generally, you wouldn't want to apply a tourniquet unless you had to, they are dangerous and it's easy to hurt more than you help. An example of a possible use is a snakebite, where you're actually wanting to restrict blood flow.

Anyway, between the pressure bandage and some magical healing Anna can walk again.[/sblock]
 

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