The group proceeds down the darkened trail, with flickering torchlight and a magical glow to guide them. Off to the right, Francis does his best to keep up, but finds himself having to get closer to the group in order to get some of the stray light to keep him from tripping over roots, rocks and uneven ground. Yet, he manages.
For the first hundred or so yards, nothing more than a barn owl seems to notice the group's presence. About a foot tall, it watches on placidly before the light pulls far enough away nobody but Karra can see it. Finally, a bit later, a soft, flickering glow can be seen down the path. Due to the winding nature of the path, the exact source of the light cannot yet be seen, but there is something there, that much is certain.
[sblock=Francis]Now that you're on the 'travel alongside the group' option, if you could pare down the original post so we have a clear narrative, I would appreciate it. If you wish to change your position as new information becomes available, a regular post to that effect will be fine.[/sblock]
[sblock=Being Off Trail]One of the joys of being off the trail is it has more difficult terrain which slows Francis down, which in turn makes it difficult to keep up with the group without exceeding half movement, as required by Stealth (without penalty, anyway).[/sblock]
[sblock=Lighting Conditions]I was attempting to describe the lighting situation outside of the light sources (2, one magic, one physical) the group was bringing with them. This was particularly important for Francis, who is trying to determine what distance to be away from the group. Don't worry, those close to Brandon and Anzaldo have light to see by, even if the radius is somewhat smaller than one would hope for.
The updated lighting conditions are unchanged. Although you have spotted a potential light source in the distance, it doesn't change local conditions. Similarly, the overhead canopy has not opened up appreciably.[/sblock]