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[LPF] The Road to Tritower


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Sensing a bad situation, Francis bolts, charging south through the underbrush with no attempt to be subtle about it any more. Smaller limbs and such tear at the fleeing halfling, cracking as they give, leaves rustling. Meanwhile, Karra, Brandon and Leira, responding to the situation, rush ahead, ending up a mere 20' from the edge of the clearing, the campfire faintly illuminating the area. The main group can see thanks to light provided by Brandon, but in the sudden action, Anna, Anzaldo and the prisoner and left to walk forward, somewhat separating the main group.

The shadowy man doesn't seem to be on Francis' heels, and Francis be sure where he went…

[sblock=Combat Stuff]Francis' retreat action proves successful, the enemy is no longer slashing away at him. I put the PC's on the edge of the map, and gave Leira one more square in so I could fit everyone in. (I auto-moved Karra to stay with the group in order to process the next turn.) The marker for the enemy merely represents his last known position--don't assume it to be accurate, he has a round's worth of movement and has proper conditions to re-initiate stealth. Everyone is up.

Combat map: http://beta.ditzie.com/71559/54aa01ef30a7a

PS: AdvDude is Brandon's token. Reminds me you need to find a fitting illustration.[/sblock]
 
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"Even though it wasn't the call of the yellow... headed ... fluff tail, I think our halfling with anger issues is in trouble." Karra responds to bird call.

[sblock="ooc"]Nevermind then :) apparently i cannot read well.


also happy new year[/sblock]
 
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[sblock=Lindeloef]I used your last round's action to move you onto the map; see previous post. It's a new round and you're free to move again, along with everyone else.[/sblock]
 


[sblock=ooc]
Sorry, I went to post this weekend, and the winter storm had knocked out our internet. Like 2" of snow and no internet. sigh
[/sblock]
 

Francis John III, Self-Proclaimed Halfling Prince[sblock=Mini Stats]Francis John, III
HP: 7/7
AC: 18 FF:14 T:15
CMB: 0 CMD: 13
Fort: -1 Reflex: +5 Will: +1
Perception: +7 Initiative: +3
Bluff: +13 Diplomacy: +8 Motive: +5
Sleight: +9 Stealth: +11
Armed: Light Crossbow +4 1d6
Bolts Remaining: 19/20
Unarmed: Dagger +2 d3+1
Adaptable Luck: 0/3

Last Rolls:
Initiative: 12
Perception: 27
Stealth: 16
[/sblock]

Seizing a moment of respite, Francis chooses to continue wading his way through the brush in a southern direction. This time, he takes care to move silently once more all the while hoping for any signs of his companions. What the devil is taking them so long?

Map after Francis

[sblock=Actions]Double move J8 (stealth through difficult terrain)[/sblock]
[sblock=Roll: Stealth 16]Stealth +11: 1D20+11 = [5]+11 = 16
[/sblock]
 

Karra draws her trusty Katana and moves up closer in hopes to find the weird Halfling.


Map

[sblock="ooc"]
Actions Move and draw Weapon.


Adventure Dude or Advanced Dude? that is the question[/sblock]

[sblock=Mini Stats]
Karra
AC: 14 (13 flat-footed, 11 touch)
HP: 13/13
CMB: +2 CMD: 13
Fort: +3 Reflex: +1 Will: +2
Perception: +7
Initiative: +3
Arcane Pool: 5/5

Current Weapon in Hand: Katana

Spells Prepared:
*Cantrips (DC 14):
Arcane Mark, Mage Hand, Ray of Frost
*Level 1 (DC 15):
Color Spray, Enlarge Person
Low-Light Vision
[/sblock]
 

Leira Olren

Whip Blade in hand, Leira advances cautiously up past Karra keeping a look out and an ear out for her halfling companion.


Map

[sblock=Actions]
Move
[/sblock]

[sblock=Leira Olren Mini Stats]

Leira Olren
AC:19 (16 flat-footed, 13 touch)
HP: 11/11
CMB: +5 CMD: 18

Fort: +3 Reflex: +3 Will: +1
Perception: +1 Sense Motive: +1
Initiative: +5

Dragon Style: While using this style, you gain a +2 bonus on saving throws against sleep effects, paralysis effects, and stunning effects. You ignore difficult terrain when you charge, run, or withdraw. You can also charge through squares that contain allies. Further, you can add 1-1/2 times your Strength bonus on the damage roll for your first unarmed strike on a given round.

Current Weapon in Hand: Urumi, +5, Damage: 1d8+4, Crit: 18-20/x2, Type: S
Current Weapon for Attacks of Opportunity: Unarmed Strike (Considered Armed) +6, Damage: 1d3+4, Crit: 20/x2, Type: B, First Unarmed Attack does 1.5x Str Damage
Current Conditions in Effect: Dragon Style
Temporary items in possession:
Items not currently in possession:
Items depleted: none
[/sblock]
 
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Mid-round Update

The halfling charging through the underbrush slows his pace, becoming difficult to see and hear, despite Karra running a mere few feet from his position. Leira also rushes forward with Karra, and can now see the campsite, dimly illuminated with the low-burning fire. Things are strewn about in a haphazard fashion, and bedrolls have yet to be collected. It seems there was some last minute attempt to gather things up--but the process remains incomplete and supplies remain in the camp.

[sblock=Brandon Up]Calling 'Adventure Dude'!
PS: Choose a character portrait by next encounter and I'll provide you a custom token like everyone else. :)[/sblock]
 

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