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[LPF] The Sword and the Fallen Angel [OOC]

Pari and Tag cannot seem to find the weakness in the goblin warrior's defenses. Maia's command appears to have no effect either.

[sblock=Updated Map]
SnFAEnc1Map03B.jpg
[/sblock]
GM: Gob5: Saved

Ausk & Heinrich left to finish Round 3.
 

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Ausk, ignoring the incoming damage will drop his flail into the gob5's skull, and after picking it up after hearing the satisfying crushing sound, move to where he can get a better view of the stable, deliberately drawing the aoos from the goblins so that others can move in as well without having to worry about them.

[sblock=actions]Attack Gob5
Move to F13[/sblock]

[sblock=Ausk's mini stats]
Ausk
Initiative: +2
AC: 14 (12 flat-footed, 12 Touch)
HP: 11 Current: 11
CMB: +2 CMD: 14 Fort: +2 Reflex: +2 Will: +2

Current Weapon in Hand: Heavy Flail

Spells Remaining: 1st Level 4/4[/sblock]
 
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Heinrich draws a dagger and stabs at the goblin (#2).
As the goblin twists his body in pain from the raking of Arresa's claw, his ribs are exposed. the dagger slips neatly between two of them and finds the little, itty, bitty heart that goblins are rumored to have, bleeding it out of life.

Heinrich salutes Arressa with the blooded knife, "Dieser Zeit kein Feuer. Zis time, no fire. Sorry"

[sblock=actions]
move action: draw dagger
std. action: stab goblin (+1 bab, +2 flanking)
[/sblock]
 
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The half-orc's heavy flail practically incapacitates the goblin warrior, but he still takes an ineffective stab at him as he moves past. The effort causes the goblin to succumb to his mortal wound and he crumples to the ground dying.

The other wounded goblin still fighting also stabs at the half-orc and misses. Before he can even snarl in frustration, Heinrich's blade punctures a vital organ and he falls to the ground bleeding out.

The goblin archer shakes of the dazed effect as the two creatures inside the stable bound out the door gnashing teeth and snarling. They attack the first targets they see.

Unfortunately for Ausk, the first one removes a sizable chuck of flesh and the shock of the wound is enough to render him unconscious. He falls to the ground bleeding to death [9 damage].

The second dog-like creature missed Aressa.

OOC: Combat Round 4: Everyone is up.

[sblock=Combat Information]Ausk needs an additional DC12 Fort Save from the bite itself.

Initiative:
Goblins & Goblin Dogs
You guys

Updated Map:
SnFAEnc1Map04.jpg

Notes:
1. The shading outside the keep is the slope covering 15 feet elevation to the level of the keep. Costs extra +1 to movement and is considered difficult terrain. Slope of path is not difficult terrain.
2. Red circle around Ausk, means incapacitated & prone.


Current Party Conditions:
Code:
Ausk:      -2/11 HP remaining; 9 damage, prone & dying
Garnet:    23/23 HP remaining
Heinrich:  10/10 HP remaining
Izzik:     16/16 HP remaining
Aressa:    13/20 HP remaining
Maia:      09/09 HP remaining
Pari:      20/22 HP remaining
Tagawai:   14/19 HP remaining

Spells Cast: 
Conditions in effect: Aressa (Mage Armor), Heinrich squeezed (-4AC/Attack)
Enemy Status:
Code:
Gob1: 0 damage
Gob2: 18 damage; unconscious & dying
Gob3: 20 damage; unconscious & dying
Gob4: 15 damage; unconscious & dying
Gob5: 14 damage; unconscious & dying
Dog1: 0 damage
Dog2: 0 damage
[/sblock]
 

Seeing things getting serious Izzik hurries in moving to flank one of the ugly canines with Aressa - taking care to squeeze up against the wall so the mangey looking thing cannot bite at him. As he moves he readies his shield and uses his spear defensively to prod weakly at the creature and coming closer to stabbing himself.

Aressa hurls herself at the goblin dog between them tearing into its flesh with her claws, although she cannot seem to put much enthusiasm into biting at the foul beast.

[sblock=Actions]Izzik fights defensively and moves around to H14 via I15 to avoid offering up an aoo readying his shield as he does so.[/sblock]

[sblock=DM]I believe I know these beasties from Rise of the Runelords DMing so I'm going to roll some fort saves vs allergy for Aressa to save time ignore if I ma wrong.[/sblock]

[sblock=Izzik and Aressa]
Code:
 [U][URL="http://livingpf.wikia.com/wiki/Izzik_Deeks_%28Aldern_Foxglove%29"]Izzik Deeks[/URL][/U]                              [U][URL="http://livingpf.wikia.com/wiki/Izzik_Deeks_%28Aldern_Foxglove%29#Eidolon"]Aressa[/URL][/U] 
 [COLOR=RoyalBlue][B]Initiative:[/B] [/COLOR]+2                           [B][COLOR=DarkOrchid]Initiative: [/COLOR][/B]+2
 [COLOR=RoyalBlue][B]AC:[/B][/COLOR] 20 (18 flat-footed, 14 Touch)      [COLOR=DarkOrchid][B]  AC:[/B][/COLOR] 20 (16 flat-footed, 12 Touch)
 [COLOR=RoyalBlue][B]HP:[/B][/COLOR] 16 Current: 16                       [COLOR=DarkOrchid][B]HP:[/B] [/COLOR]20 Current: 13
 [COLOR=RoyalBlue][B]CMB:[/B][/COLOR] -1 [COLOR=RoyalBlue][B]CMD:[/B][/COLOR] 11                          [COLOR=DarkOrchid][B]CMB:[/B][/COLOR] +5 [COLOR=DarkOrchid][B]CMD:[/B][/COLOR] 17 
[COLOR=RoyalBlue][B] Fort:[/B][/COLOR] +1 [COLOR=RoyalBlue][B]Reflex:[/B][/COLOR] +2 [COLOR=RoyalBlue][B]Will:[/B] [/COLOR]+2             [COLOR=DarkOrchid][B]Fort:[/B][/COLOR] +4 [COLOR=DarkOrchid][B]Reflex:[/B][/COLOR] +5 [COLOR=DarkOrchid][B]Will:[/B] [/COLOR]+0         
 
 [COLOR=RoyalBlue][B]Currently in Hand:[/B] [/COLOR]Shield & Short Spear
[COLOR=RoyalBlue] [B]Ongoing Effects:[/B][/COLOR] None.                   [B][COLOR=DarkOrchid]Ongoing Effects:[/COLOR][/B] Mage Armor
 [COLOR=RoyalBlue][B]Summon Monster 1:[/B][/COLOR] 8/8 remaining
 [COLOR=RoyalBlue][B]Spells Remaining:[/B][/COLOR] 1st Level 3/4
[/sblock]
 
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Tagaiwi turns his formidable attentions to the dog now threatening him. Pari moves up to add his efforts to the push.

The tiger's claws serve only as feints; his teeth rip through the dogs flesh as the ugly thing moves to avoid the claws. Pari's hammer slams down into the dog's skull, slamming it's head down to the ground with a sickening crunch.

[sblock=Actions]Tagaiwi:
Attacks Dog 01: Claw, Claw, Bite (1d20+2=6, 1d20+2=13, 1d20+2=19) for (1d6+1=5) Damage.

Pari:
Moves to H15 and Attacks Dog 01:
Hammer, Damage (1d20+1=19, 1d6=3)[/sblock]

[sblock=Mini Stats]
Pari Kalikasan
Initiative: +2
AC: 19 (13 Flat-Footed, 17 Touch), +2 AC vs. Abberations, Oozes & Vermin
HP: 20/22
CMB: +0 CMD: 12 Fort: +7 Reflex: +2 Will: +6

Senses: Low Light Vision
Perception: +10, Sense Motive: +3

Current Weapon in Hand: War Hammer, Shield

Special Abilities: Speak w/ Animals (1/Day)

Spells Available
Orisons: Detect Magic, Guidance, Resistance
1st Level: Longstrider, Produce Flame


Tagaiwi
Initiative: +3
AC: 18 (13 Flat-Footed, 15 Touch)
HP: 14/19
CMB: +2 CMD: 15 Fort: +4 Reflex: +6 Will: +2

Senses: Low Light Vision, Scent
Perception: +6, Sense Motive: +2
[/sblock]
 
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Seeing Ausk fall and Aressa hard-pressed, Garnet lets out an ancient Dwarven warcry and charges deeper into the fray, axe swinging.


OOC: Move to H14, axe attk against Goblin Dog 2. I think this will invoke an AOO from Goblin Dog 1 if it is still standing.

[sblock=Garnet stat block]
Garnet
Initiative: +3, +5 underground
AC: 20 (17 flat-footed, 13 Touch); +2 vs. aberrations
HP: 23 Current: 23
CMB: +4 CMD: 17; bonuses vs. aberrations
Fort: +5 Reflex: +3 Will: +1; bonuses vs. poisons, spells, spell-like abilities & fear
Current Weapon in Hand:
Masterwork Dwarven Waraxe: Attack: +06, Damage: 1d10+2, Crit: 20/x3
Spiked Light Shield: Attack: +04 Damage: 1d4+2

TWF: -2 attk w/both wpns, STR/2 dmg w/off-hand (shield)
[/sblock]
 

OOC: You guys post so fast that I cannot update quick enough. And it would help if you read each others posts as well. :p
I adjusted some positions based on your intentions. PM me if you want to change it. I used Pari's damage for Tag's second hit. Pari cannot reach Dog2 to attack in a Move Action, so you can retcon him again Mowgli.

Aressa manages to bring down the dog-like creature in front of her. But she catches an allergic reaction that really itches.

Tagaiwi steps up and claws the other dog twice almost fatally wounding it, but Garnet sweeps around and finishes it off anyway.

[sblock=Updated Map]
SnFAEnc1Map04A.jpg
[/sblock]
GM: Dog1: 11 Damage, unconscious & dying
Dog1: 21 Damage, unconscious & dying
Aressa -2Dex & -2Cha

Need two DC12 Fort Saves from Tagaiwi or suffer allergy as well.

Pari, Ausk, Maia, and Heinrich left to finish the round.
 


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