Narrowly avoiding a perilous pitfall as he scampered across the uneven surface, his poorly distributed weight dislodged a portion of the stony passageway, Dane's ill-fated verbal assuage was as untimely as it was amateurish in the wake of his clumsiness. He could already feel the eyes of his fellows upon him as a part of the stairway echoed through the tower, gritting his own teeth as it sang its song of alarm throughout what was left of the ruined dwarven landmark, face contorting itself into a sour look of displeasure.
"Stupid! Stupid!" he mentally chided himself, free hand already clinging to the side of the wall to catch hold himself against the sharp drop behind him whilst his other desperately held on to the flickering torch Mallack had bequeathed them. He might have been a rookie to this whole dungeon delving nonsense, but that was hardly an excuse to make such rookie mistakes! And this, of all times, was the utmost least to do so as his guild-hired brethren tensed and drew steel.
There was no time to cry over his own mistake though. Whilst he couldn't hear the approach of whatever might be behind that doorway ahead of Paskell, it was obvious something was afoot. Letting go of the handhold he'd found on the wall after coming away from Aeron's rope, the young human reached for his own sword -- whatever was happening, if anything, Dane had to be ready for it. If they were lucky, on the other side of that door was the missing Baggio. But if Cortessa was in the mood, then... well, 'twas better to be safe than sorry in young adventurer's mind.
[sblock=OOC]Ready a Move Action to make a break for the door if it opens and Samad successfully tumbles past, drawing Dane's short sword as he goes thanks to his +1 BAB. If Samad can't get by and there's no room for Dane to get into melee position, he'll just use that Move Action to draw his sword instead and bide his time.[/sblock]
[sblock=Dane's Mini Stats]
Dane Mazelo
AC: 16 (13 flat-footed, 13 touch)
HP: 16/16
CMB: +2 CMD: 15
Fort: +4 Reflex: +3 Will: +2
Perception: +1
Initiative: +3
Current Weapon in Hand: Shortsword (+3, 1d6+3, 19-20x2); Torch
Current Conditions in Effect: Piranha Strike, Weapon Finesse
Used Items:
---[/sblock]