[LPF] Uncertain Whereabouts

Systole

First Post
Daylily swings at the second zombie, but the blow is less than effective against the creatures dead flesh.

[sblock=ooc]I don't think that dropped him. Crap. I feel like I've been having the worst rolls in this encounter.

If SK can drop the zombie, Daylily will move to F9 and take the skeleton's AoO. If the green guy is unarmed, he'll take the northern route and move around to E11.

If SK doesn't drop the zombie, 5ft step to E5.[/sblock]

[sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 16 (16 flat-footed, 12 touch)
HP: 15/26
CMB: +6 CMD: 18
Fort: +4 Reflex: +2 Will: +0

-Raging-
AC: 14 (14 flat-footed, 10 touch)
HP: 19/30
CMB: +8 CMD: 20
Fort: +6 Reflex: +2 Will: +2

Perception: +7
Initiative: +2

Current Weapon in Hand: Earthbreaker
Current Conditions in Effect: Rage, lingering rage (?)
Rage Remaining: 2[/sblock]
 
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Satin Knights

First Post
Arianna moves to challenge the caster and attempts to corner him. The demon in her howls "SURRENDER puny mortal!"

[sblock=actions]Double move E3-F4-F5-F6-E7-D8-D9 Draws AoO from skeleton, threaten 5' via claw and 10' via spear on the caster[/sblock][sblock=ooc]Arianna jumps ahead to taking the AoO to get the job done a round faster. The caster should be forced to defensive casting now[/sblock][sblock=mini-stats]Arianna Mermaid ~ Perception +3, Sense Motive +2, Stealth +1, Low Light Vision
Base HP 17/0, AC 14, 12 T, 12 FF, Init +2
Current HP: 10
, Current AC: 14
CMB +0, CMD 12, Fort +3, Reflex +2, Will +6 . . Move 15'
Long Spear +0, d8 with 10' reach
Spear Gun +2, d8
Dagger +0, d4 or thrown +2, d4
Active Enhancements: -
In hand: none

Consumables: 39 spear gun bolts, 0 potions of Cure Light Wounds,
. . . . . . . . . . 4 days rations, 2 potions of Lesser Rejuvenate Eidolon

Spent: 100 gp of her 125 gp share of the fancy chest sale for the 2 LRE
Spent: 502 gp communal money on 10 CLW potions, holy symbol, prayer book
Summon Monster I: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt
. Orisons: unlimited Stabilize, Guidance, Purify Food/Drink
1st Level: 2/day, 2 used Mage Armor, Lesser Rejuvenate Eidolon
1st Level: Memorized Bless, Cure Light Wounds, Longstrider(d)
Channel Positive Energy: 7/day, 1 used 1d6 healing

Beast ~ Perception +11, Sense Motive +2, 60' Darkvision and Low Light Vision
Base HP 17/11, AC 15, 11 T, 14 FF, Init +1
Current HP: 17/11, Current AC: 15
CMB +4, CMD 15, Fort +3, Reflex +1, Will +6 . . Move 30'
Claw/Claw +4, d4+3
Longspear +4, d8+4 with 10' reach
Spear Gun +2, d8
Dagger +4, d4+1 or thrown +2, d4+3
Active Enhancements: -
In hand: longspear[/sblock]
 

Qik

First Post
As both Thuvian and Saranna move across the battlefield, one seen and the other unseen, Arianna moves to engage the hooded figure, taking a slash from the skeleton's claw in the process. Daylily, meanwhile, deals a massive blow to the remaining zombie, but the creature is able to remain on its feet for the time being, retaliating with a swing of its arm that once again finds its mark.

As the group's only living foe moves behind the skeleton to put the creature in between him and the bellowing merwoman, the skeleton in front of Arianna lashes out with its claws, with both attempts swinging wide. Down the corridor, the skeleton with the bow takes another shot, at Arianna this time, but its arrow flies wide and bounces off the column. The hooded figure waves briefly to the archer, and, like its companion, it rushes towards the fray, dropping its bow and barring its claws.

From behind the skeleton, the man in the cloak once again begins his murderous incantation. Arianna attempts to impale the man with her spear, but she's unable to catch him. A tattoo on the hooded figure's hand glows bright red; once again, the man screams murder, and once again, a surge of unholy light flies towards and engulfs Daylily. This time, however, the elf is unable to resist the spell's dark proddings: Daylily turns, advances on Relic, and issues him a massive blow in the chest. The old man doubles over, in serious pain. The man in the hood issues a victorious laugh.

[sblock=OOC]Arianna receives 4 damage from the AoO. Both skeletons miss her on the attacks they take during their own round. The zombie hits Daylily for 5 damage. The man once again casts Murderous command, and Arianna misses her AoO; Daylily fails his will save, and successfully attacks Relic, dealing 17 damage. Relic is at 0 hit points, and is staggered/disabled (forgot to mark that on the map). Daylily loses his turn for this round.

PCs up.[/sblock][sblock=Map]
lair-23.png
[/sblock]
 

Satin Knights

First Post
Arianna shifts dropping her spear and claws at the skeleton first and cannot hit the thing.
[sblock=actions]5' step to E8, free drop spear, claw until skel down, then on caster[/sblock][sblock=mini-stats]Arianna Mermaid ~ Perception +3, Sense Motive +2, Stealth +1, Low Light Vision
Base HP 17/0, AC 14, 12 T, 12 FF, Init +2
Current HP: 10
, Current AC: 14
CMB +0, CMD 12, Fort +3, Reflex +2, Will +6 . . Move 15'
Long Spear +0, d8 with 10' reach
Spear Gun +2, d8
Dagger +0, d4 or thrown +2, d4
Active Enhancements: -
In hand: none

Consumables: 39 spear gun bolts, 0 potions of Cure Light Wounds,
. . . . . . . . . . 4 days rations, 2 potions of Lesser Rejuvenate Eidolon

Spent: 100 gp of her 125 gp share of the fancy chest sale for the 2 LRE
Spent: 502 gp communal money on 10 CLW potions, holy symbol, prayer book
Summon Monster I: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt
. Orisons: unlimited Stabilize, Guidance, Purify Food/Drink
1st Level: 2/day, 2 used Mage Armor, Lesser Rejuvenate Eidolon
1st Level: Memorized Bless, Cure Light Wounds, Longstrider(d)
Channel Positive Energy: 7/day, 1 used 1d6 healing

Beast ~ Perception +11, Sense Motive +2, 60' Darkvision and Low Light Vision
Base HP 17/11, AC 15, 11 T, 14 FF, Init +1
Current HP: 17/7, Current AC: 15
CMB +4, CMD 15, Fort +3, Reflex +1, Will +6 . . Move 30'
Claw/Claw +4, d4+3
Longspear +4, d8+4 with 10' reach
Spear Gun +2, d8
Dagger +4, d4+1 or thrown +2, d4+3
Active Enhancements: -
In hand: claw/claw[/sblock]
 
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sunshadow21

Explorer
Thuvian moves to where he can get a clear shot at the living foe before once more calling forth the shadows to engulf the robed man. "Impressive. Too bad you won't get to enjoy watching the show."

[sblock=Thuvian's mini stats]
Thuvian Darklight
Initiative: +3
AC: 17 (14 flat-footed, 13 Touch)
HP: 12 Current: 12
CMB: +1 CMD: 14 Fort: +1 Reflex: +3 Will: +4(6 vs illusions)

Current Weapon: Light Crossbow (+4/1d8)
Notable Effects: Mage Amor, Vanish (1 round remaining)

Binding Darkness, +4 ranged touch attack, 6/day, 4 left
Darkness 1/day
Spells Remaining
Cantrips: Acid Splash, Ghost Sound, Prestidigitation
1st Level: Shield[/sblock]
 

Songdragon

Explorer
The halfling moves into position... and as the evil priest is engulfed in darkness, strikes with her blade.

[sblock=Saranna Surefoot's Actions & Stats]Move Action: move to F8
Standard Action:Attacks 1d20+6=18 (miss chance, high) 1d100=38 Attack hits (if it beats an 18) for 1d4=4 dmg
Swift Action:
Free Action:
Miscellaneous Actions:

Saranna Surefoot (Songdragon)
Hallfing Rogue 1
Initiative: +3 Perception: +9
Conditions: n/a
AC: 17 (14 touch; 14 flat-footed)
HP: 12 of 14
CMB: +0 CMD: 13 Fort: +1 Ref: +7 Will: +3
In Hand: rapier (+6, 1d4, 18/x2) & shield[/sblock]
 

Qik

First Post
The hooded man yells out as darkness enshrouds him, and once again as Saranna's rapier finds its mark. Desperately, the man lashes out with a dagger, but, unable to see properly, his arm flails wildly, slicing nothing but air. One of the skeletons turns its attention to Saranna in an effort to defend its master, and it has more luck, catching her across both the face and chest. The other skeleton moves forward in an attempt to do the same to Arianna, but its swings are less successful. Meanwhile, the remaining zombie shuffles towards the suddenly-present Thuvian, and lands a nasty blow on the tiefling wizard.

Over behind the column, Daylily comes to his senses as Relic drinks a potion, healing himself enough to continue the fight.[sblock=OOC]Saranna takes 11 damage from the skeleton, Thuvian takes 10 from the zombie. The others' attacks miss. Relic heals 4, but loses 1 for taking a standard action while disabled, so he's currently at 3 HP. Daylily regains his senses, and can act now.[/sblock][sblock=Map]
lair-24.png
[/sblock]
 

Satin Knights

First Post
Arianna claws again at the skeleton, trying to put it down. Again, her claws are ineffective against the walking bones.

[sblock=actions]claw/claw with dice that are against me!!![/sblock][sblock=mini-stats]Arianna Mermaid ~ Perception +3, Sense Motive +2, Stealth +1, Low Light Vision
Base HP 17/0, AC 14, 12 T, 12 FF, Init +2
Current HP: 10
, Current AC: 14
CMB +0, CMD 12, Fort +3, Reflex +2, Will +6 . . Move 15'
Long Spear +0, d8 with 10' reach
Spear Gun +2, d8
Dagger +0, d4 or thrown +2, d4
Active Enhancements: -
In hand: none

Consumables: 39 spear gun bolts, 0 potions of Cure Light Wounds,
. . . . . . . . . . 4 days rations, 2 potions of Lesser Rejuvenate Eidolon

Spent: 100 gp of her 125 gp share of the fancy chest sale for the 2 LRE
Spent: 502 gp communal money on 10 CLW potions, holy symbol, prayer book
Summon Monster I: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt
. Orisons: unlimited Stabilize, Guidance, Purify Food/Drink
1st Level: 2/day, 2 used Mage Armor, Lesser Rejuvenate Eidolon
1st Level: Memorized Bless, Cure Light Wounds, Longstrider(d)
Channel Positive Energy: 7/day, 1 used 1d6 healing

Beast ~ Perception +11, Sense Motive +2, 60' Darkvision and Low Light Vision
Base HP 17/11, AC 15, 11 T, 14 FF, Init +1
Current HP: 17/7, Current AC: 15
CMB +4, CMD 15, Fort +3, Reflex +1, Will +6 . . Move 30'
Claw/Claw +4, d4+3
Longspear +4, d8+4 with 10' reach
Spear Gun +2, d8
Dagger +4, d4+1 or thrown +2, d4+3
Active Enhancements: -
In hand: claw/claw[/sblock]
 
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