moritheil
First Post
Luck Blade:
Assuming one does not actually want to get a luck blade with wishes and just wants to reroll bad saving throws . . .
The closest comparison is with luckstones, which give a +1 to all saves and skills for 20k, and Phant's Luckstone, which is used once to reroll and then disintegrates (1k). For the price of one luckstone and two Phant's Luckstones one essentially gets a +2 weapon thrown in as a bonus. Of course, there is the side issue of how much a +1 to all skills is worth.
It would seem that it ultimately comes down to how many saving throws one makes in a day. If for some reason one makes many saving throws in one day and then does not make any more for a long time, Phant's Luckstones alone provide the versatility one needs. However, it seems more likely at higher levels that one will often need to make a few saving throws each day, meaning that it won't be long before the luck blade pays for itself in terms of saved luckstones.
It may be a valid criticism of this method that throwing money into staying alive is a waste beyond some point. However, consider that a True Ressurrection costs 25k. This is the price of one luck blade and three Phant's Luckstones. The question then becomes, "On average, is the ability to reroll four bad saves going to save your life at least once?"
srd said:This +2 short sword gives its possessor a +1 luck bonus on all saving throws. Its possessor also gains the power of good fortune, usable once per day. This extraordinary ability allows its possessor to reroll one roll that she just made. She must take the result of the reroll, even if it’s worse than the original roll. In addition, a luck blade may contain up to three wishes (when randomly rolled, a luck blade holds 1d4-1 wishes, minimum 0). When the last wish is used, the sword remains a +2 short sword, still grants the +1 luck bonus, and still grants its reroll power.
Strong evocation; CL 17th; Craft Magic Arms and Armor, wish or miracle; Price 22,060 gp (0 wishes)
Assuming one does not actually want to get a luck blade with wishes and just wants to reroll bad saving throws . . .
The closest comparison is with luckstones, which give a +1 to all saves and skills for 20k, and Phant's Luckstone, which is used once to reroll and then disintegrates (1k). For the price of one luckstone and two Phant's Luckstones one essentially gets a +2 weapon thrown in as a bonus. Of course, there is the side issue of how much a +1 to all skills is worth.
It would seem that it ultimately comes down to how many saving throws one makes in a day. If for some reason one makes many saving throws in one day and then does not make any more for a long time, Phant's Luckstones alone provide the versatility one needs. However, it seems more likely at higher levels that one will often need to make a few saving throws each day, meaning that it won't be long before the luck blade pays for itself in terms of saved luckstones.
It may be a valid criticism of this method that throwing money into staying alive is a waste beyond some point. However, consider that a True Ressurrection costs 25k. This is the price of one luck blade and three Phant's Luckstones. The question then becomes, "On average, is the ability to reroll four bad saves going to save your life at least once?"