"Definitely welded, I have a cutter, but it's back in my machine shop. The Beast's locker is only big enough for a few things..."
Deezy dons her goggles and scan's the hatch's surface..
Deezy Notice: 3 vs ??
... and doesn't notice and obvious weak spots due to the amount of grim that's covering the hatch.
"Heat from Klatta's laser. When it glows cherry red, quenching water, bitter cold, simultaneously. Brittle, it *will* shatter if pierced."
"If we think it's that tough,"
"As long as we're not in a hurry, with all the debris out of the way, I should be able to at least make a hole."
Brian concentrates on the hatch...
Technically, since the door doesn't have fortitude it's an auto drain.
Hatch Toughness: 14 - 6 = 8
... and as he concentrates there is a loud crackling sound as the metal becomes brittle.
Seif charges forward with an impaling thrust...
Seif: 24 vs 9 --> Hit
...and hits it.
Deezy fires her omni blaster at the hatch...
Deezy: 22 vs 9 --> Hit
.. and hits.
Door Toughness: 18 vs 28 --> Injured, Disabled
Steel Hatch: Injured 1
Large cracks appear on the hatch as a result of the hatch as a result of the assault. The amount of damage on the hatch is such that it appears as if its hinges are barely capable of holding the door in place.
OOC: Since Sahid's attack won't cause any further improvement to the current combined attack, I'll wait to I see how he decides to attack before I finalize the first round of attacks. If he crits, I'll add it to the current score (to force a disabled result), if not, he'll just further injure it before the next assault.