twofalls
DM Beadle
Feh.
D&D doesn't need magic to make its combat system better, and Magic doesn't need an rpg to make its game better.
To me roleplaying is about the story and this would cerrtainly slow that development down. Magic is about a quick fix of fantasy, or the complexity of interesting deck creation, roleplaying it just slows it down.
I don't mean to be negative here, even though this post is coming off that way. This concept just seems to backwash the reasons I play either game.
D&D doesn't need magic to make its combat system better, and Magic doesn't need an rpg to make its game better.
To me roleplaying is about the story and this would cerrtainly slow that development down. Magic is about a quick fix of fantasy, or the complexity of interesting deck creation, roleplaying it just slows it down.
I don't mean to be negative here, even though this post is coming off that way. This concept just seems to backwash the reasons I play either game.