M1: Just a Treasure Hunt?? (Bront Judging)


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[sblock=ooc out of town]
ooc; FYI-I'm going on a Business trip starting Friday and my posting ability will be slim to none for about a week, so please move forward accordingly; Mel feel free to NPC Genithar in combat, he'll fire his crossbow from behind and cast Shield if threatened.
[/sblock]
 

Thral'k, still on the boat, looks for their 'benefactors.' He was not convinced this was not a trap or yet another one of those 'tests.'

OOC: Sense Motive all around.
 

Genithar throws yet another glance behind his shoulder, towards the shore and the ship, to make both are sound.

[sblock=ooc]
Are the sailors leaving? Did the sailor Genithar spoke to think the 'big lizards' were sahugan? Does the ship look fine?
[/sblock]
 

The rest of the men on shore also rush to investigate the scream. They arrive seconds after the rest of you. They quickly help the man out of the tree and return to the sail boats that brought you all to sure. The part of the forest you are in is only about 30 from shore. Once the others leave Shade moves toward the direction the man pointed.
Just as she passes the first bush she is surprised by 2 velociraptors.

initiative order
Thral’k 18
Terran 18
Velociraptors 16
Genithar 13
Corran 12
Shade 5


I am sorry for not having a map yet. I assume Shade is 10 ft in front of the group. Thral'k is on the ship and is able to see the raptors.
 

0 - Detect magicx2, Detect poisonx2; 1st - Bless, Divine Favor, Command D:Charm Person 2: Hold Person, sound burst, D:calm emotions

Terran casts Divine Favor on himself " Kol Korran guide my mace, bring glory to my enterprises He stride forward 20 feet into a position closer to the raptors, shield presented, mace in hand aglow with purple light.
 

Corran--Cleric 2--AC 17--Fort +4/Ref +2/Will +6--6 AP

Corran steps up, glad to at last be in his element. Hold my friends, do not threaten them. I should be able to calm them, but any threat will break my spell. He then prays briefly to Balinor, Lord of the Hunt, ease the bloodthirst in these creatures, that we may all live to hunt again.
[sblock=ooc] Cast Calm Animals, affecting 6 hit dice worth of creatures. (Yuck, I was hoping for a bit better, but at least I got to use a domain spell. :D )[/sblock]
[sblock=spells]
Spells prepared (Save DC 3 + spell level; 4/3+1):
0 - Detect Magic,Detect Magic, Light, Read Magic
1st - Calm Animals(D), Protection from Evil, Shield of Faith, Bless
Domains: Animal, Earth[/sblock]
 
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The lizard looks back at the ship, still not convinced of their "employer's" trustworthiness, and then leaps from the side to a tree. In this leaping manner, it tries to get a beat on the vicious beasts.

OOC: Move via jumping/climbing to w/in 60'. Prolly can't attack this round.
 

stonegod said:
The lizard looks back at the ship, still not convinced of their "employer's" trustworthiness, and then leaps from the side to a tree. In this leaping manner, it tries to get a beat on the vicious beasts.

OOC: Move via jumping/climbing to w/in 60'. Prolly can't attack this round.


[sblock=Thral'k]Sorry I was not more clear the Seacow is 30 ft from shore. Do you want to swim if so it will take you until the end of next round to get there.[/sblock]
 


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