D Doc_Souark Explorer Nov 19, 2020 #21 RangerWickett said: Bump? Click to expand... Ever odd level add +1 to mage armor, cast as 3rd it +4, add DeX, items it adds up and doesn't make the mage unhittable. Cap it at 5th for +5, 7 and 9 are best used for other spells.
RangerWickett said: Bump? Click to expand... Ever odd level add +1 to mage armor, cast as 3rd it +4, add DeX, items it adds up and doesn't make the mage unhittable. Cap it at 5th for +5, 7 and 9 are best used for other spells.