SSquirrel said:I welcome my Mage threadjacking overlords I miss Mage like crazy and I've almost completed my collection of Mage 2nd Ed (cuz Revised never happened and don't get me started on the NWoD version). I would have loved to see the freeform magic of Mage somehow soldered on top of D&D heh
I came to Mage with revised, having said that I don't really have a problem with Rev and never understood what people have against it. It seems perfectly useable for me in play. Although I'll agree with you on the monstrosity of nWoD Mage. Yes lets suck all the enjoyment and originality out of Mage and replace an almost infinate amount of paradigms with a spiritual CCG. Trade you two uncommon rotes for your rare one!
We can even start a Mage thread about this
By the way what do you think of Mage the Sorcerers Crusade?
So about that new thread...

Sorcerer's Crusade was interesting, esp as an exercise to see what things were like earlier in the setting and how it all come together into the different sides. Never actually got to play it. The problem w/Mage:Revised was that the Gauntlet and paradox were jacked even higher against the players. It really cut into the amount of well..anything you could try to do. 1st and 2nd Ed Mage was less actively hostile to the players. Paradox bit, but not as hard and you didn't ned 8s most places to cross the Gauntlet.
NWoD Mage codified loads and loads of +/- in the system that were previously ST optional stuff. The amusing thing was that they denied any comparison made to 3rd Ed D&D, but the similarities in that, plus the new hyper expansion of rotes was a big turn off. Previously Mage was very freeform with a few suggested rotes. Heck, 1st ed had rotes in the main book, 2nd Ed you had to get the Book of Shadows player's guide and splats for any rotes. Revised I have no idea as friend's copies showed me enough issues to reject it.
The only saving grace I've seen of the NWoD has been Changeling. The rework they gave that setting is phenomenal. I will say that I haven't picked up any Scion or Promethean, if I want supers from WW I'll just run Aberrant and the whole premise of Promethean seems kind of silly to me as from what I can tell it boils down to a bunch of Frankenstein's Monsters.