Horwath
Legend
this.I'd say if you're going to go with a singular class, don't bother splitting up the spells. Let the player pick what spells they like to be what kind of caster they like.
make all spells available.
have the spells know mechanics of sorcerer with that amount.
add subclasses that give 2 fixed spells known(maybe with small ability to customize, see: abberant mind and clockwork soul) from spell levels 1-5 and 1 spell known for spell levels 6-9.
have players pick primary ability for spellcasting from int, wis or cha. with saving throws in all 3 mental abilities.
No armor.
simple weapons.
2 skills.
no tools.