I understood all of that the first time through.
My point is that- besides conditions and ailments that limit advancement in skills- some people have advantages (talents) that make learning certain skills easier for them, and may even let them attain proficiency beyond the reach of others, regardless of the amount of practice they put in. IOW, a lack of talent CAN set a limit on your proficiency in a skill.
And while I realize you’re not presenting the skill system as a completed thing, it doesn’t model either end of that spectrum. Nor does it seem to account for your stated design principle that learning skills is equally easy for all. (Not that it has to- Lord knows most RPG skill systems don’t- but I see no evidence of either.)
So the unanswered question is, what mechanisms in the system will represent the differences between characters ability to learn magic- both in speed in learning and in upper and lower limits?
(Personally, I think the possibility of “amagi” who can’t cast ANY spells is a feature that could drive plots. Think of Marvel Comics’ long-established issues betweeen mutants who have powers and the mundane humans who don’t.)
My point is that- besides conditions and ailments that limit advancement in skills- some people have advantages (talents) that make learning certain skills easier for them, and may even let them attain proficiency beyond the reach of others, regardless of the amount of practice they put in. IOW, a lack of talent CAN set a limit on your proficiency in a skill.
And while I realize you’re not presenting the skill system as a completed thing, it doesn’t model either end of that spectrum. Nor does it seem to account for your stated design principle that learning skills is equally easy for all. (Not that it has to- Lord knows most RPG skill systems don’t- but I see no evidence of either.)
So the unanswered question is, what mechanisms in the system will represent the differences between characters ability to learn magic- both in speed in learning and in upper and lower limits?
(Personally, I think the possibility of “amagi” who can’t cast ANY spells is a feature that could drive plots. Think of Marvel Comics’ long-established issues betweeen mutants who have powers and the mundane humans who don’t.)