blargney the second
blargney the minute's son
I think the gems look like an interesting and useful treasure to give out, and they're eminently suitable material for a Magic Item Compendium.
-blarg
-blarg
Himoura said:BTW can more then one gem be placed in an item? or would getting a +3 shocking greatsword then adding a greater fire gem to add fire damage be the way to go?
Like the Rod of Seven Parts, perhaps? (from what I've heard of it only; I have not played the module).philreed said:A series of different magic items that, when worn together, unlock new benefits.
Creating a +3 rapier and a +1 flaming keen rapier cost the same, but for some odd reason one cannot be enhanced to a Greater degree while the other can?Only the item's actual bonus matters: a +3 dagger can house a greater augment crystal, but a +1 flaming keen rapier cannot.
Sammael said:I didn't know he was the lead designer for Diablo II.
Perhaps they want to make the +1/+2/+3/+4/+5 bonuses "cool" again. Honestly, after the change from the 3.0 DR, a higher enhancement bonus than +1 has severely lost appeal. The plus to damage you get from other enhancements is far higher, the plus to attacks is - with a well-built combat character - just relevant for the iterative attacks. With these deliberately a bit undercosted items, the plain "boring" enhancement bonus gets "cool" again.Nyeshet said:Personally, I'm more curious about their reasoning for one of the more odd rules involved with these new crystals: Creating a +3 rapier and a +1 flaming keen rapier cost the same, but for some odd reason one cannot be enhanced to a Greater degree while the other can?