Magic Item Compendium

I'll be getting it. I've found the Spell Compendium to be incredibly useful, even though I have many of the books from which the material was drawn.
 

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Odhanan said:
I'm waiting for this, if only for a reliable and handy, if not "complete", source to check out when prepping my games. Like the Spell Compendium, I think this is a must-have for my game table.

Couldn't have said it better myself.
 

Hi,

Looking forward to this. I'll probably have quite a lot of the stuff already but it's handy having a one book "best of". We use the Spell Compendium quite a bit in our games.

Cheers


Richard
 

I consider this one of the most useless things they could possibly do. :D

Really, unless there are hundreds of new items in there, I don't see any point at all, where this book could be useful. The Spell Compendium is useful as an ingame reference at least, but magic items? How many of those do you really need to look up during a game?

A constantly updated PDF with a master table, all references from all sources, searchable and everything... that would be more useful. :)

Bye
Thanee
 

Thanee said:
Really, unless there are hundreds of new items in there, I don't see any point at all, where this book could be useful.
Well...if it is true to the hype...
This supplement for the Dungeons & Dragons game presents over 500 new magic items, including affordable items that no adventurer should be without, as well as more than 750 of the best magic items from previously published D&D game supplements and campaign settings, Dragon magazine articles, and articles posted on the Wizards of the Coast website.
 

I'll be getting it. I still like looking through my 2E Encyclopedia Magicas now!

A "master" treasure table list would be extremely useful for me. Hopefully they include one.

Olaf the Stout
 



This follows the trend of producing alot of simple supplemental material designed to help players compose shopping lists. This is not helpful to me at all. Inventing new magic items is easy, and I haven't randomly rolled for treasure since I was about 12.

I want in a book something that I couldn't have done myself (either through lack of time or lack of rulesmithing talent or both). More to the point, I want something that I couldn't do by myself in a peicemeal fashion, because then the time issue isn't a factor.
 

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