Magic Item Compendium


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The more I read the forums, the less I like the book. When I first got the MIC, I quite enjoyed it, right now it feels like a colossal waste of money.

Thanks a bundle.
 

I think it's brilliant, the best 3E book I've read outside the core rules. The items are extremely well costed, much more so than those in the DMG. Nothing is overpowered or underpowered. There's much coolness, especially the sets.

Players love magic items so it's important to get this part of the game right.
 

Doug McCrae said:
I think it's brilliant, the best 3E book I've read outside the core rules. The items are extremely well costed, much more so than those in the DMG. Nothing is overpowered or underpowered. There's much coolness, especially the sets.

Players love magic items so it's important to get this part of the game right.

Agreed.
And they brought back on of my favorite 2nd Ed items: Rod of Force!.... Yeah for the D&D lightsaber ;)
 

My girlfriend bought this book for me yesterday. I've skimmed it and I enjoy it immensely. Tons of useful items with reasonable costs.
 

Eric Anondson said:
I have a character in Living Greyhawk who definately has an item worth far more than 1/8 his wealth. A 15th level character bought a belt of magnificence +4. Oh dear, I sold nearly everything I had except armor and my shield to get it. 100,000gp for a +4 stat bump in all abilities, and only taking up a single body slot. The character has some amount of dependency on 5 of his 6 stats, Str (damage, attack, and various shield feat DCs), Dex (AC and Init), Con (hit points), Wis (bonus spells), Cha (smite and divine grace).

Yeah, that's an item worth more than 1/8 his wealth and I'm happy to pay it.

Hmm, I wonder if the 1/8 guideline actually means 1/8 excluding weapons and armor and shield...

Where is this item to be found?
 


Kerrick said:
So... what was the point of using item levels again? *scratches head*

Handing out items for NPC treasure, I think. So if you fight a 10th level NPC, you'll find a 10th level item as loot (plus other, less powerful stuff).

You could also use them as prereqs for item use: you have to be at least 10th level to activate a 10th level item's powers.
 



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