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Magic Item Compendium

Yes, Belt of One Mighty Blow is in the book (p74)

Yes, the layout takes some getting used to for sure.

And to whoever clarified my comment re: the number of items you start with. I knew doubling didn't sound right. :)

Magic weapons are at level 6, magic armor is at level 4. Also, one thing I thought was cool was that used wands were addressed in here; a wand with 10 charges of magic missile, for example, is level 1.
 

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Whizbang Dustyboots said:
Aren't the new single-form polymorph spells new in SC?
Originally from Dragon Magazine, IIRC.

Out of curiosity, are there rules to prevent or discourage crafters from simply completing a set of magic items when they receive one item from the set?
 

So, I've only glanced through this at a bookstore and not got it yet. I couldn't tell on a brief look-over: Is there any overlap with the DMG magic items or do they only appear in the treasure generation tables?
 

Whizbang Dustyboots said:
Aren't the new single-form polymorph spells new in SC?

No. They turned up in Dragon Magazine. It's a miniatures-related article, which is why I remember it. All the polymorph spells in SC turn you into an existing miniatures from the first 4 sets.

Cheers!
 

MerricB said:
No. They turned up in Dragon Magazine. It's a miniatures-related article, which is why I remember it. All the polymorph spells in SC turn you into an existing miniatures from the first 4 sets.

Cheers!

There is one in PHB II
 

I didn't see any rules about NOT crafting the rest of the set once you have a piece; in fact, they talk about how to make the remaining pieces.

I plan on making people either go after the other pieces if they want them, or else, the set benefits will be drastically lower; I mean, part of the effect from sets - although it might be more from Diablo flavor-text - is that the powers 'rubbed off' from being used by great heroes and villains.
 

Knight Otu said:
Out of curiosity, are there rules to prevent or discourage crafters from simply completing a set of magic items when they receive one item from the set?

The Lore section for set items gives a DC for knowing about them. I'd assume you'd have to learn a bit before you could make the remaining pieces. If like many groups you grant instant knowledge of all items, their creation prereqs, and powers when someone learns the craft feat, the lore limitation may not work.
 




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