Magic Item Cost: Staff of Magi


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How will that book work with 3.5......?


die_kluge said:
Well, our rules handle recharging, and we don't place restrictions on how often something can be recharged. So, that's not the complex part of it. There are number of ways it could be created using our system. It's just the sheer number of effects that it can produce that make it an artifact. There's nothing hugely powerful about it, other than that.

That and the fact that no single spellcaster could ever create one in one sitting.
 

BTW, the number of spell slots needed to create the item can be offset by having several wizards/sorcerers assisting with the creation process, or wands, or scrolls, etc.

Andargor
 



I don't know. To me, an artifact is something like the Mask of Johydee - it has a 'change self' ability, essentially, but no other normal magic can penetrate it - except another artifact (the monocle of bagthalos). Those things artifacts in my mind.

A staff of the magi is just a horrifically expensive powerful wand. A rod of absorption is essentially the same kind of thing. The only difference is that the staff of the magi has a few drawbacks:
The wielder doesn't automatically know the spell level
The staff doesn't "cap off" nicely like the rod does.

But, the staff can be recharged, and the rod can't.

Artificer's handbook rules handle that, and I don't see any reason why the DMG rules couldn't either. Like I said, I still don't see anything that makes this thing an artifact, other than its absurd cost, and munchkin-like abilities. :)
 

HeavyG said:


Key word being "our" rules.

There is no non-artifact magical item in the DMG or any other WotC source (that I'm aware of) that has both charges and unlimited recharging capabilities.

Staves are priced according to 50 charges and then the item is gone. Removing that restriction makes the pricing wonky so they made it an artifact not to deal with its pricing. Every other power it has is easy to price.

So essentially the writers got lazy. I would tend to agree with that statement. :)
 

andargor said:
BTW, the number of spell slots needed to create the item can be offset by having several wizards/sorcerers assisting with the creation process, or wands, or scrolls, etc.
Isn't that what I said?
 


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