James McMurray
First Post
Isn't that what I said?
die_kluge said:Well, our rules handle recharging, and we don't place restrictions on how often something can be recharged. So, that's not the complex part of it. There are number of ways it could be created using our system. It's just the sheer number of effects that it can produce that make it an artifact. There's nothing hugely powerful about it, other than that.
That and the fact that no single spellcaster could ever create one in one sitting.
James McMurray said:Isn't that what I said?
dagger said:How will that book work with 3.5......?
HeavyG said:
Key word being "our" rules.
There is no non-artifact magical item in the DMG or any other WotC source (that I'm aware of) that has both charges and unlimited recharging capabilities.
Staves are priced according to 50 charges and then the item is gone. Removing that restriction makes the pricing wonky so they made it an artifact not to deal with its pricing. Every other power it has is easy to price.
Isn't that what I said?andargor said:BTW, the number of spell slots needed to create the item can be offset by having several wizards/sorcerers assisting with the creation process, or wands, or scrolls, etc.
AuraSeer said:
Isn't that what I said?