Pathfinder 2E Hellbreakers Launches Pathfinder's Quarterly AP Format

The first of Paizo's new 256-page quarterly format Pathfinder 2E adventure paths.
Coming in March 2026, the first of Paizo's new 256-page quarterly format Pathfinder 2E adventure paths will hit the shelves with Hellbreakers. The adventure takes characters from 1st-10th level, and costs $79.99.

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As the Hellfire Crisis dawns and spreads its turmoil throughout Avistan, the nation of Isger is being shaken up by the rebel organization the Hellbreakers League, which seeks to break Isger free of its oppressor and patron nation of infernal Cheliax. Player characters will carry out daring missions against Chelaxian strongholds, face off with the deadly Hellknights, and strike out against the forces of Hell itself! On the way, they’ll run into dangerous enemies both new and old and uncover long-lost secrets powerful and ancient. Can the PCs stoke the fires of revolution and throw off the diabolic chains of Cheliax or will they be ground beneath the boot of oppression? Join the Hellbreakers and do your part!

Hellbreakers is a 256-page hardcover Adventure Path designed for four characters, starting at 1st level and rising through the ranks to reach 10th level at the campaign’s exciting conclusion. Hellbreakers also includes a gazetteer of the lands and people that make up the nation of Isger and a look into the cults of Urgathoa, as well as useful new items, exciting character options, and a host of dangerous monsters.

Written by: Sen H.H.S., Jason Keeley, and Jacob W. Michaels.
 

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Damn, this sounds awesome. I love this format. I love what Paizo does so much. Mona and Jacobs are amazing talents. Unfortunately, I really bounced off PF2. But perhaps I can convert this to Daggerheart or 5.5e — or whatever I’m playing come March.
 

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I prefer that format with an hardcover book but I don't play, I just read them.
This is something I think a LARGE number of gamers do, for any system. Reading adventures for fun/pleasure is something I've done for decades—it's not only a great way to inspire and educate GMs on how to build adventures for their home games or to give them bits and pieces they can extract for their games (maps, stat blocks, etc.) even if they don't actually run the adventure, but it's also a pretty solid patch for someone who, for whatever reason, doesn't currently have a group to play in or run but still want to take part in the hobby.
 

It's not a remake or a sequel to either of those; it's a new story that's set in a different part of the world, and that focuses on an all-out war between Cheliax and Andoran. The events of Hell's Rebels and Hell's Vengeance are historical record at this point so some of the events in those older Adventure Paths will inform events and devleopments in Hellbreakers (and its sequel, Hell's Destiny), so if your group played those earlier ones, your GM might want to adjust things here and there to mesh better with your table's specific canon rather than the assumptions we make, but that should be relatively easy since, again, this is a new story that takes place in different areas of the world.
Yay to more Cheliax material - it is one of my favorite things about Pathfinder.

I would love to see a Diabolist archtype along with a Devil Summoner path.
 

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