Magic item creation ring of permanent Shield

Starkill23

First Post
I am running an adventure and several people wish to buy a ring of shield. They are trying to convince me since it is a first level spell they can get it cast into a ring with it functioning constantly for 2,000 GP.

The DMG is woefully unclear on how you go about making a ring like this and what is would actually cost. Are their any sources online that I could look at that address this issue?

Thank you for your replies

Daniel
 

log in or register to remove this ad

The DMG guidelines are just that; guidelines. They're not hard-and-fast rules. You're free to come up with your own price if you think it would be more suitable for the item in question (and note the item of always-on shield is one of the more notorious twinks around).

Assuming you're using the version of shield that only gives the +7 AC, I would price it as 7^2 * 2500 = 49 * 2500 = 122500 gp. 7 squared is in line with the other pricing formulae for a flat bonus, and 2500 is for a cover bonus that stacks with just about everything.
 


Though I agree with hong on the cost, I would give it a cost reduction since it is not a flat +7 cover bonus to AC, but only covers half the battlefield. From the hip, I'd say 3/4 cost reduction since literally half is too low, despite the literally halved battlefield. More often than not, the shield will be facing the appropriate direction. 3/4 seems a fair compromise. All the same. I'd prolly rather pay the full price and get a continual +7 cover bonus...

-nameless
 

I think 25,000-50,000 is much more fair. Shield has enough loopholes that it isn't worth the same as other enhancements. The ring of mage armor is only 10,000 and it gives a +4.
 
Last edited:

Starkill23 said:
The DMG is woefully unclear on how you go about making a ring like this and what is would actually cost. Are their any sources online that I could look at that address this issue?

An even more important issue may be the following: you don't have to allow this in your campaign. The rules for "new items" are guidelines for DM's allowing new, house-ruled items... they are not blank-checks for players to design arbitrary items.

If in doubt, the easiest and surest ruling to make is simply "only core items allowed in this campaign".

That having been said, a pricing for such an item on the order of 60k to 100k seems in the right ballpark.
 

hong said:
Assuming you're using the version of shield that only gives the +7 AC, I would price it as 7^2 * 2500 = 49 * 2500 = 122500 gp. 7 squared is in line with the other pricing formulae for a flat bonus, and 2500 is for a cover bonus that stacks with just about everything.

Don't forget the "negates magic missile attacks directed at you" function, if that also remains.
 

Dingleberry said:


Don't forget the "negates magic missile attacks directed at you" function, if that also remains.

Well, I guess that cancels out the facing restriction, which I also forgot. :D
 

Give them a brooch of shielding. Cost 1500 gp. This is what they get when using a shield spell to craft a wonderous items.

Point out if they want it to also provide armor class, you would have to add a second ability at the normal cost of armor adjustments.

Cost 7^2 * 1000 * .75 (limited coverage)

If they also want the bonus to saving throw, that would once again cost more:
3 ^ 2 * 2500 (using luck bonus figure since it also stacks well) * .75 (limited coverage)

Total cost:
7^2 * 1000 * .75 +
3^2 * 2500 * .75 * 2 (no space) +
1500 * 2 (no space) =

73,500 gp.

Still might be a little cheap, but it makes a good approximation.These prices are also based on the price guides in the DMG.
 

Considering the power this would give to the fighter types especailly, I would definatrely say somewhere in the 80k-100k range is not asking too much at all, if you even want to allow the ring in your game.

Your the Dm, the live in their own world, they play in yours:)
 

Remove ads

Top